A character's story is designed to be fun for a solo player, but can also scale up, much like events, to allow for a group to participate.
玩家角色的故事设计是基于一个人的乐趣,不过人多一样OK,就好似事件系列,可以允许一群人参与。
My most recent solo trip, however, wasn't nearly as much fun as the first.
我最近的一次一个人旅行并不像先前的那么有趣。
My most recent solo trip, however, wasn't nearly as much fun as the first.
我最近的一次一个人旅行并不像先前的那么有趣。
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