SLIK uses a skin spec file when changing skins.
在更换外壳时SLIK 用到了一个规范文件。
Each widget must be assigned a unique name or key used by SLIK to identify a specific widget.
每个控件必须分配一个唯一的名字或者键,SLIK用它来识别具体的控件。
For a full description of the skin specs, see the SKIN_SPEC file included in any of the projects of this article, or see the SLIK home page (listed in Resources).
要获得关于外壳规范的完整描述,您可以参考本文任意工程中所包含的SKIN_SPEC文件,或者参考slik主页(在参考资料中列出)。
By itself, SLIK will compile into a sort of "Hello World" application that demonstrates skin features such as widgets, skin editors, skin spec files, and skin browsers.
SLIK本身会编译成为一种“Hello World”应用程序,此程序可以展示外壳部件,比如控件、外壳编辑器、外壳规范文件和外壳浏览器。
By itself, SLIK will compile into a sort of "Hello World" application that demonstrates skin features such as widgets, skin editors, skin spec files, and skin browsers.
SLIK本身会编译成为一种“Hello World”应用程序,此程序可以展示外壳部件,比如控件、外壳编辑器、外壳规范文件和外壳浏览器。
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