• If a single byte gets lost, all data from that point forward is corrupted.

    如果损失了一个字节,此后的数据就全部无法用了。

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  • The code in Listing 1 uses a single byte as DNA (value between 0 and 255, 8 bits).

    清单1里的代码把一个字节看作是DNA(它的值介于 0和 255 之间,8 位)。

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  • The buffers presented to and returned from libtiff each contain 8 pixels in a single byte.

    提供给libtiff和从libtiff返回的缓冲区都是每个字节中包含8个像素。

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  • To erase a single byte in a sector in Ext2fs, a whole sector has to be copied to RAM, erased, then rewritten.

    在Ext2fs 中,为了在一个扇区中擦除单个字节,必须将整个扇区复制到RAM,然后擦除,然后重写入。

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  • The characters numbered 0 to 0x7f (127) encode to themselves as a single byte, and larger character values are encoded into 2 to 6 bytes.

    从0到0x7f(127)的字符把自身编码成单字节,而将值更大的字符编码成2到6个字节。

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  • With the ASCII character set, a single character is represented by a single byte.

    对于ASCII字符集,一个字节表示一个字符。

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  • You can number every single byte just like you can number every house on a street.

    你可以给每个字节编号,就像你给街上每栋房子编号一样。

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  • Block cipher algorithms encrypt data in block units, rather than a single byte at a time.

    区块密码演算法会以区块为单位(而非每次一个位元组)加密资料。

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  • The data in the byte array segments will be concatenated into a single byte array for appending as the record.

    字节数组段中的数据将连接成单个字节数组,以便以记录形式追加。

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  • This method reads the pieces from the Preferences API, combines them into a single byte array, and then converts this back into an object.

    这个方法从PreferencesAPI中读取片段,并将它们结合为单个字节数组,然后将它转换为对象。

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  • When a restart area is written, the data in the byte array segments are concatenated into a single byte array for appending as the record.

    写入重新开始区域时,字节数组段中的数据将连接成单个字节数组,以便以记录形式追加。

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  • A compact representation of the overall document structure, where each start tag is represented by a single byte, and the occurrence of content is marked by a 0x02 byte.

    总体文档结构的紧凑表示,每个开始标记由单一字节表示,内容的出现由0x02字节标记。

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  • Documents written using ASCII characters are the fastest to parse because each character is guaranteed to be a single byte and map directly to its equivalent Unicode value.

    用ascii字符编写的文档解析起来是最快的,因为每个字符都肯定是单字节的,可以直接映射到对应的unicode值。

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  • In the case of a single-byte character encoding scheme, a single byte constitutes a character and the length of a single byte string is the same as the byte length of the string.

    对于单字节字符编码模式,一个字节组成一个字符,单字节字符串的长度与字符串的字节长度相同。

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  • If it is, I need to use single-byte length notation.

    如果是,就需要使用单字节长度表示法。

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  • It is similar to the LENGTH function when used against a single-byte data type.

    它与对单字节数据类型使用LENGTH函数类似。

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  • Note that an integer in J2ME is 4 bytes of data, while single-byte length notation needs only 1 byte.

    注意在J2ME中一个整数是4字节数据,而单字节长度表示法只需要1个字节。

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  • Standard ASCII assigns a single-byte character in the English language to a numeric value, such as 0 to 127 in decimal format.

    标准ASCII 为英语语言中的一个单字节字符分配一个数值,比如十进制格式的0到 127。

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  • LVARCHAR (IDS) Stores single-byte or multibyte text strings of varying length (up to 32,739 bytes).

    LVARCHAR (IDS)存储可变长度的单字节或多字节文本字符串(最高可达32,739个字节)。

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  • For single-byte character set testing (SBCS) — Use German, as this language is lengthy compared to English.

    对于单字节字符集(single - byte character set,SBCS)测试:使用德语,因为该语言比英语要长。

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  • Thus, I can cast the result of the bitwise operation as a byte, put the byte in a single-byte array, and return the array to the calling application.

    因此,我可以将按位操作的结果造型为一个字节,将这个字节放入一个单字节数组,并将这个数组返回给调用应用程序。

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  • VARCHAR Stores single-byte or multibyte text strings of varying length (up to 255 bytes); supports code-set order collation of text data.

    VARCHAR存储可变长度的单字节或多字节文本字符串(最高可达255个字节);在整理文本数据时支持使用代码集顺序。

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  • CHAR Stores single-byte or multibyte text strings of fixed length (up to 32,767 bytes); supports code-set order in collation of text data.

    CHAR存储固定长度的单字节或多字节的文本字符串(最高可达32,767个字节);在整理文本数据时支持使用代码集顺序。

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  • For example, an Extended UNIX code (EUC) code page can contain up to four different code pages, where the first code page is always single-byte.

    例如,ExtendedUNIXCode (EUC)代码页可以包含多达四个不同的代码页,其中第一个代码页总是单字节的。

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  • Every POSIX locale, regardless of whether it USES an ASCII single-byte or multibyte UTF-8 character encoding, relies on this character type, provided it is actually using a post-2.2 version of glibc.

    每一种POSIXlocale,只要它实际上使用了post- 2.2版本的glibc,不管它是使用ASCII单字节,还是使用多字节utf - 8字符编码,都要依赖于这种字符类型。

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  • Moreover, compatibility with other single-byte encodings is another significant challenge.

    此外,与其他单字节编码系统的兼容性也是一个巨大的挑战。

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  • Thus, an 8-bit, single-byte-character set (SBCS) is sufficient to represent the ASCII character set, as well as the character sets for many European languages.

    因此,8位的单字节字符集(SBCS)足以表示ASCII字符集以及许多欧洲语言的字符集。

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  • This is especially true for double-byte language fonts, where the minimum height is generally larger than that of single-byte language fonts.

    对于双字节语言字体尤其如此,其最小高度通常比单字节语言字体大。

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  • This is especially true for double-byte language fonts, where the minimum height is generally larger than that of single-byte language fonts.

    对于双字节语言字体尤其如此,其最小高度通常比单字节语言字体大。

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