In 2008, the hit life simulation computer game Spore was published by Electronic Arts Video Games.
2008年,打电脑游戏模拟人生孢子被出版了电子艺术游戏。
It will require a greater emphasis on lifelong learning and on-the-job training, and wider use of online learning and video-game-style simulation.
这将需要更加强调终身学习和在职培训,以及更广泛地使用在线学习和视频游戏风格的模拟方式。
It will require a greater emphasis on lifelong learning and on-the-job training, and wider use of online learning and video-game-style simulation.
这将需要更加强调终身学习和在职培训,以及更广泛地使用在线学习和视频游戏风格的模拟方式。
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