Table 1 provides a snippet of code to demonstrate the simplicity and usability of inline methods.
表1中的代码片段演示了内联方法风格的简单性和易用性。
With each choice, they took the path of simplicity and usability, even when it meant giving up on a secondary concern.
在所有的选择中,他们采取的都是简单可用的路线,即便这意味着要放弃次要的目标。
Medical informatics has a long way to go and needs an Apple-like focus on simplicity and usability, rather than the Windows - and Linux-like kitchen sink approach.
医学信息还有很长的路要走,需要像苹果公司的产品那样关注简单性和易用性。
It is also helpful to have concrete methods for analyzing usability, and in this article I'll define and focus four dimensions of usability: Learnability, Simplicity, Efficiency, and Aesthetic [1].
另外,有效地评估可用性的方法也能帮上不少忙。在本文中,我将定义并且着重讨论可用性的四个层面:易学性,简洁,效率,以及美感 [1] 。
Core design principles include simplicity, usability, and reliability.
核心的设计原则包括简单性、可用性和可靠性。
Developer Glinert looks at the four main elements — learnability, simplicity, efficiency, and aesthetic — that help game usability to flourish.
开发者Glinert找到了4个主要元素——易学性,简洁,效率,以及美感——这四方面的提高能够让游戏的可用性开花结果。
Developer Glinert looks at the four main elements — learnability, simplicity, efficiency, and aesthetic — that help game usability to flourish.
开发者Glinert找到了4个主要元素——易学性,简洁,效率,以及美感——这四方面的提高能够让游戏的可用性开花结果。
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