When this happens, the umbra cannot reach Earth and an antumbra shadow is created over the planet's surface.
当这种情况发生的时候,本影无法到达地球,非本影阴影就会出现在地球表面。
It will end at 21:02 UT (10:02 p.m. GMT) when the shadow will once again be seen to slip slowly across the surface of the moon.
它会在21:02分(世界时上午10:02分)结束。这时我们能看到影子又会缓慢的从月球表面移开。
The qualities of a shadow depend on the light direction and intensity, as well as the distance between the object and the surface where the shadow is cast.
阴影深度取决于光照方向和强度,以及物体和投影面的距离。
It's a wide river with an unassuming surface of sunlight and shadow, a storied river that doesn't advertise the inexorable pathos transported in its depths.
河道很宽敞,平静的河面上交织着光影,这条河流并不用宣传大河深处那些无法改变的哀婉就已经历史闻名。
This changed last month, when NASA shot a satellite into a permanently Shadowed region on the Moon's surface, throwing a plume of material containing water up out of the shadow.
但上个月情况发生了变化,当美国航天局向月球恒久背阴面发射了一颗卫星,撞击产生的一缕尘埃里就有水分。
The viewers could sense the illusive light and shadow, right away when they stand by, being reflected upon by the surface.
观者一旦置身其中,雕塑表面就会对观者形体产生反射,使其陡然感受光和影的虚幻。
Surface omni - as this source illuminates the surface we put a usual shadow map in Shadows bookmark, so as the shadow from the bump on those planet areas where it will take place is not so sharp.
表面泛光灯——作为星球表面的照明光源,我使用普通的阴影贴图,这样由行星凹凸不平的表面导致的阴影就不会那么锐利。
Indeed, there is loose talk of life having originated more than once in the distant past, and of there being entire shadow biospheres of organisms completely unrelated to anything on the surface.
实际上,关于在遥远的过去生命起源不止一次,以及完全与地表任何东西无关联的少量有机体生物圈的存在,这都是胡说八道。
That casts a shadow on the Earth surface.
那阴影投射在地球表面。
A reflective surface on the back of each panel creates a play of light and shadow.
每块面板后面的反射面产生了光影的嬉戏。
As the sun moves, so does the shadow of the stick across the flat surface.
随着太阳的移动,棒的影子也在平面上移动。
A bright full moon cast her shadow on the quiet surface of the West Lake.
一轮明亮的圆月把她的影子投在西湖寂静的湖面上。
Night is a huge black whirlpool. Like the shadow of lamp, on the clear surface of memories, in the gyrating movement, That's my lonely and sad soul.
夜是一个巨大的黑色旋涡那像灯影一样在记忆的粼粼水面上旋转着的是我的凄清的魂魄。
The mathematical expression for the surface profile was put forward based on the analysis on the mechanism of forming for shadow mask.
通过对荫罩成形机理的分析,提出了荫罩表面型面的数学表达式。
When I became the sun, I started looking for gentle deep drops, so I now like to play those dark drops, surface, and bones are quite similar to when I was drop shadow.
当我变成阳光之后,我就开始寻找深井滴温柔,所以我现在又喜欢起那些阴郁滴,表面和骨子里都神似我当年滴影子。
Mixing a cast shadow with some reflections could result in a more vivid surface.
把把影与一些反射殽杂运用可以或许得到越发生动的外貌结果。
The effect of transmittance light obstructed by liquid surface was discovered and the relationship between radius of the block shadow and the properties of the medium was discussed.
首次发现了液体介质表面的遮光效应,讨论了遮光半径与液体介质性质的关系。
The existing of earthquake swarm, S wave shadow in some seismic stations and gradually uplifting of surface suggest a magma system beneath these volcanoes.
火山区存在的震群活动、部分台站观测到的S波阴影区以及地表的缓慢抬升等,指示火山区存在一个岩浆系统。
Concepts like earth and snow, brightness and opacity, light and shadow, silver and brown…determined the use of steel as material to use, with certain nuances on its surface treatment.
理念性元素,包括土地,积雪,明和暗,光与影,银色和褐色等,都对材料的选用,表面的处理有着巨大的影响。
Carve out holes in the surface of the mesh by simply erasing any part of the masks; the surface at the center of Shadow Box updates instantly.
雕刻出洞的网格表面的任何部分以简单的面具,表面的荫影盒的中心立刻更新。
The cigar shaped craft in the penultimate frame taken by Phobos 2 is apparently the object casting the oblong shadow on the surface of Mars in the earlier photo.
雪茄由火卫一2所采取的倒数第二架形工艺铸造的对象显然是对火星表面的照片,在较早长方形阴影。
In this paper, we acguired a way of seeking shade and shadow of spheric surface in orthographic axonometric projection drawing by means of changing axonometric projection.
文章论述了如何用变换轴测投影的方法求圆球正轴测图的阴影。
Finally, the shadow texture is mapped to a corresponding surface in 3D scene by projective texture based on programmable graphics hardware.
最后,在可编程图形硬件上,采取投影纹理映射技术将阴影纹理投射到场景中的相应表面。
Finally, the shadow texture is mapped to a corresponding surface in 3D scene by projective texture based on programmable graphics hardware.
最后,在可编程图形硬件上,采取投影纹理映射技术将阴影纹理投射到场景中的相应表面。
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