While the Shader Model 4.0 improvements are nice to see, the state of Direct3D 10 support in Wine is still dire and Direct3D 11 support is virtually non-existent.
尽管色器模型4.0的改进很让人欣慰,但Wine下面Direct3D10的支持状态仍然是可悲的,Direct3D11实质上并不存在。
We will model without image planes, while creating textures and efficient shader networks.
我们将模型没有像平面,同时创造纹理和高效的着色器网络。
The texture shader is called now instead of the color shader to render the model.
使用纹理着色器替代之前的颜色着色器。
The texture shader is called now instead of the color shader to render the model.
使用纹理着色器替代之前的颜色着色器。
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