Unity takes care of compression for the output platform, so unless your source is already a JPG of the correct resolution it's better to use a lossless format for your textures.
Unity能很好压缩其他软件输出的文件格式,所以除非你已经是一个正确分辨率的JPG文件否则最好使用无损格式的纹理(不要手动进行压缩)。
Unity takes care of compression for the output platform, so unless your source is already a JPG of the correct resolution it's better to use a lossless format for your textures.
Unity能很好压缩其他软件输出的文件格式,所以除非你已经是一个正确分辨率的JPG文件否则最好使用无损格式的纹理(不要手动进行压缩)。
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