Wild chimpanzees cannot be imported into the United States, but those that are born in captivity here can still be purchased as pets and used in biomedical research and entertainment.
虽然野生的黑猩猩不可能进口到美国,但是那些在圈养中出生的黑猩猩仍然可以被当做宠物,用于生物医学研究或娱乐而买卖。
During this decade new forms of entertainment, commerce, research, and communication became commonplace in the U.S.
在这十年中,新的娱乐、商业、研究和通讯形式在美国变得司空见惯。
They are still used today for historical research, as well as inspiration for literature and entertainment.
如今,它们仍然被用来进行历史研究,同时也是文学和娱乐的灵感来源。
Research into the tastes of mainstream newspaper readers has long shown that people like short stories and news that is relevant to them: local reporting, sports, entertainment, weather and traffic.
对读者阅读口味的研究早就指出,人们喜欢与他们生活相关的短故事和新闻:地方消息,体育,娱乐,天气和交通。
When you look at the three streams of Internet services - Communication, Entertainment and Research from a point of view of monetization, the order is reversed.
你从赚钱的角度看一下因特网服务的三类应用-交流,娱乐和研究,顺序是颠倒的。
Services can mix Communication, Entertainment and Research.
公司提供的服务可以把交流、娱乐和研究混合在一起。
It's not really surprising to discover that the older generations use the Internet less for socializing and entertainment and more for research, email, and shopping.
不难发现,年纪较长的人不常通过网络进行交往和娱乐,他们更喜欢研究探讨、发送e mail和购物。
Using the API, developers can build applications for things like market intelligence, market research, sports and entertainment, brand management, product reviews and more.
市场调研、体育娱乐、品牌管理、产品评测等应用。
Intel demonstrated a similar idea last year at Intel Research Day, but with an emphasis on streaming entertainment content like music and photos to cars.
英特尔展示了类似的想法,去年在英特尔研究日,但对娱乐内容的流媒体重视和喜欢音乐到汽车的照片。
Thee research, which looked at the differences between what the genders enjoyed doing online, discovered that men are more likely to visit entertainment, betting, games and music websites.
这项研究调查了男性和女性在网上喜欢做的事情的区别,发现男性更倾向于访问娱乐、赌博、游戏和音乐网站。
Though research, they promoted that spontaneous, freedom, the free of entertainment, voluntary, confidence and proud are the unique character in the growing process of children.
通过研究提出自发自主、自由自在、白娱自乐、自觉自愿、自信自豪是幼儿成长进程中显现出的特有的游戏的自主性质。
The information can be obtained from computer terminals at home or in the office, and it can include facts about entertainment, shopping, medical care, finance, education, and scientific research.
人们可以在自己家里或办公室里的终端机上,获取包括娱乐、购物、卫生、金融、教育以及科研等内容的信息。
This is coupled with unparalleled destruction of habitat for wild animals and decimation of their populations for bush meat, pharmaceuticals, research, entertainment, and other human USES.
野生动物的生活环境遭到空前破坏,加上人类对丛林肉、医药品、研究、娱乐和其他的需求,野生动物的数量急剧减少。
The city exerts a great impact on commerce, finance, media, art, fashion, research, technology, education, and entertainment globally.
这座城市对全球范围内的商业、金融、媒体、艺术、时尚、研究、科技、教育和娱乐都有很大的影响。
The visual tracking technology is one of branches of visual technologies. It plays important actions in some aspects such as research, application and entertainment of intelligent robots.
视觉跟踪技术是视觉研究的一个重要分支,在智能机器人的科学研究、工程应用以及竞技娱乐等方面都发挥着重要的作用。
Finance, business, office, residential, tourism, entertainment, services, information and research, result in multi-functional complex of land use, so that the CBD has a function of "24-hour cities".
金融、商务、办公、住宅、旅游、娱乐、服务、信息和研究等多功能复合的土地利用方式,使CBD具有“24小时城市”的功能。
Authentication only in order to better fix BUG of the game, Simulator for personal entertainment and AION player only game research team.
认证只是为了更好修复游戏BUG,模拟器只供玩家个人娱乐和AION游戏团队研究。
Brainwave entertainment, which USES the latest technology in binaural beat research, is designed to put the mind into a relaxed and meditative state.
脑电波娱乐,采用最新双耳声…研究,旨在让大脑放松、冥思。
This is a very simple chess source code, just for entertainment and research purposes.
说明:这是一个很简单的象棋源码,仅仅供娱乐研究之用。
In doing so, this research offers guidance for researchers, regulators and advertisers to navigate the expanding practice of integrating brands and entertainment.
同时,这份研究给其他研究员,监管者以及广告商一个方向:如何正确的引导多种品牌与娱乐节目不断上升的实际需求。
As American research universities begin to resemble profit centers and entertainment complexes, it's easy to lose sight of their primary mission: to produce and spread knowledge. 2014.6.
随著美国研究性大学开始效仿利润中心和娱乐机构的做法,他们很容易迷失大学的主要使命:及生产和传播知识。
As a hot research focus of computer application, 3-d Visualization technology is widely applied to many fields such as, entertainment, virtual reality, medicine, digital battlefield, and etc.
三维可视化技术是计算机科学领域的一个研究热点,在娱乐、虚拟现实、医学、数字战场等领域都有广泛的应用。
Fox "Networks" and Chief Executive Officer Chairman of the Board of Directors of Vinciquerra Tony … The TV ratings "giant" Nielsen Research Media, news from entertainment sources: Variety.
福克斯网络集团董事长兼首席执行官Tony “Vinciquerra是收视率…巨人尼尔森媒体研究电视新闻,从新闻到娱乐的来源:Variety。
The research, which looked at the differences between what the genders enjoyed doing online, discovered that men are more likely to visit entertainment, betting, games and music websites.
这项研究调查了男性和女性在网上喜欢做的事情的区别,发现男性更倾向于访问娱乐、赌博、游戏和音乐网站。
Lin KONG online is specialized is engaged in the network game research and development and the operation new generation interacts the entertainment enterprise.
蓝港在线是专业从事于网络游戏研发与运营的新一代互动娱乐企业。
Besides entertainment, 3-d technologies can be applied to fields such as medical, military research, aviation and education.
除娱乐业外,3d技术还可以应用于医疗、军事科研、航空和教育等领域。
In the future, here will become an urban frame integrating residence, entertainment, commerce, business, science, research, education, recreation and holiday.
未来这里将成为出集居住、娱乐、商业、商务、科研教育、休闲度假为一体的城区框架。
Virtual scene ramble is a typical application of VR, which forms a hot research area in computer graphics and is widely used in military, education, aerospace, urban layout and entertainment.
虚拟场景漫游是虚拟现实技术的一种重要应用形式,也是近年来计算机图形学领域的一个研究热点,被广泛应用于军事、教育、航空航天、规划设计以及娱乐游戏等领域。
Virtual scene ramble is a typical application of VR, which forms a hot research area in computer graphics and is widely used in military, education, aerospace, urban layout and entertainment.
虚拟场景漫游是虚拟现实技术的一种重要应用形式,也是近年来计算机图形学领域的一个研究热点,被广泛应用于军事、教育、航空航天、规划设计以及娱乐游戏等领域。
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