Emphasizes the problem of representation, exploring the issue of how 3-D objects should be encoded so as to efficiently recognize them from 2-D images.
着重于物体的呈现方式,检视3度空间物体如何有效率地对应边编码成可供辨识的2度空间影像。
However, the linear octree structure for generating the representation of 3-d objects from three orthogonal views by using the volume intersection technique is dependent on viewpoints.
然而,利用体积交技术由正交三轮廓图生成三维客体的线性八元树表示取决于观察点。
However, the linear octree structure for generating the representation of 3-d objects from three orthogonal views by using the volume intersection technique is dependent on viewpoints.
然而,利用体积交技术由正交三轮廓图生成三维客体的线性八元树表示取决于观察点。
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