Rendering techniques based on Hierarchical Surface Fragments (HSF).
基于层次表面采样的绘制技术。
X-ray 3d imaging and 3d rendering techniques are investigated in this paper.
本文对X线三维成像和三维显示进行了研究。
Recent studies have reported mixed results with these early rendering techniques.
近来研究报告这些早期的再现技术可产生多种结果。
In this paper, the mesh simplification of multiple level of detail, one of real-time rendering techniques, is studied and implemented.
本文就多细节层次模型的网格简化算法这一实时绘制技术作了初步探讨与实践。
Participants will gain hands-on instruction and experience in traditional sketching and rendering techniques specific to transportation design.
参加者都将获得草图手绘和效果图尤其是交通工具设计方面的亲手的指导。
Unlike traditional 3d computer graphics in which 3d geometry of the scene is known, image-based rendering techniques render novel views directly from input images.
基于图像的绘制技术不同于对已知场景建立的3d计算机图形,它是利用输入的图片进行渲染。
It is very hard to obtain satisfactory results for hairstyles through traditional modeling and rendering techniques, because of the fine shapes and the huge amount of human hairs.
因为头发形状精细、数量庞大,传统的造型和绘制技术很难达到令人满意的效果。
The research of the thesis belongs to the field of IBR. The thesis addresses the problem of rendering techniques from three aspects. Image morphing is one of the common algorithms in computer cartoon.
本文研究的内容属于IBR的范畴,主要集中研究如下三个方面:图像变形是计算机动画中常用的算法之一,运用这种技术对图像的形状和颜色进行插值可产生动态效果。
Especially with the latest techniques in rendering, texture mapping, ray tracing and radiosity, you can make an object look just like it's made of marble or rubber or whatever you wish.
尤其是运用最新的渲染、纹理贴图、光线追踪和光能传递技术,你可以使一个物体真像是大理石或者橡胶或者凡是你所想到的物体所制成的。
Rendering of services in a uniform manner can be done using different techniques. Depending on the service implementation, rendering can involve.
可以通过使用不同的技术来以唯一的方式呈现服务。
In this tutorial we will learn about detailed product modeling techniques, as well as effective lighting, shading, and rendering.
在本教程中,我们将了解详细的产品建模技术,以及有效的照明,阴影和渲染。
From Blender basics to creating facial expressions and emotion to rendering, you'll jump right into the process and learn valuable techniques that will transform your movies.
从基础到搅拌机创建面部表情和情感的渲染,你会马上进行的过程中,学习宝贵的技术,将改变你的电影。
Leading techniques for image based rendering are introduced and analyzed in this paper, new ways to improve existing methods are proposed.
本文介绍和分析目前图象绘制技术的一些主要方法,并提出改进途径。
In this series of lessons, we will be taking you through the process of rendering your Maya scene into multiple passes, and using some advanced techniques for compositing these passes using Fusion.
在这一连串的经验教训,我们会考虑通过渲染成多个传递您的玛雅场景的过程你,并使用一些先进的技术合成这些车票的使用融合。
Now you can see these techniques in action and apply these lighting, rendering and post production time saving techniques to your projects, space, or non-space scenes.
现在您可以看到这些技术在行动和应用这些灯光,渲染和后期制作技术,以节省时间您的项目,空间,或者非空间场景。
You will learn to implement advanced shading techniques, create stunning graphics, leverage the rendering power of Unreal Engine to get the best out of it.
您将学习实施先进的阴影技术,创建令人惊叹的图形,利用虚幻引擎的渲染能力,以获得最好的。
Do you want to become a faster and more efficient modeler and learn the latest techniques in 3d modeling, rendering and game art?
你想成为更快和更多的高效建模和学习最新的技术,在三维建模、渲染和游戏的艺术吗?
Several key techniques are described including the representation and classification of volume data, typical algorithms of surface rendering, volume rendering and hybrid rendering.
对体视化的几种关键技术进行了分类综述,介绍了体数据的表示和分类,面绘制、体绘制和混合绘制各类典型算法的原理和特点。
Then techniques are shown for rendering textiles and adding individual style to the drawings.
然后将技术运用到裁剪不同布料和个人风格中。
You will learn to implement advanced shading techniques, create stunning graphics, leverage the rendering power of Unreal Engine to get the best out of it.
你将学会执行先进的着色技术,创造惊人的图形,利用虚幻引擎的渲染力,以获得最佳的出它。
The application of organ model rendering and simplification techniques to plant model makes plant model simplified a great deal.
应用医学模型绘制和简化技术做植物模型简化,可以明显减少数据量。
In this thesis, we deeply studied some texture techniques, such as texture mapping, solid texture rendering and texture synthesis from samples etc.
本文对生成曲面纹理的主要技术进行深入研究,内容包括纹理映射、实体纹理生成以及基于样图的曲面纹理合成。
This lecture will lead you from the very basics of tube forms and page layouts to the finishing techniques of rendering and texturing an image.
这个讲座将带您如何从最基础的管形式和页面布局技术向最终图像的渲染和纹理过度。
The key techniques of the rendering of vector data over 3d terrain based on stencil shadow volume algorithm are detailed and the effectiveness of this method is test-proven.
详细论述了基于模板阴影体算法矢量数据绘制的关键技术,并通过试验验证了该方法的有效性。
Occlusion culling and LOD (Level of Details) both are effective techniques in accelerating the rendering process of 3d large scene.
遮挡裁剪和应用层次细节模型是两种有效的三维复杂场景渲染加速算法。
By combining shadow map, shadow volume and ray marching techniques, a new hybrid method is proposed for rendering of volumetric shadows under participating media.
该算法将阴影图和阴影体算法相结合,先通过阴影图绘制出阴影的轮廓,再利用阴影体算法更新轮廓处象素的模板缓冲值。
Efficient techniques have to be employed in order to achieve interactive frame rates when rendering huge datasets.
有效的技术必须是为了呈现巨大的数据集时,实现交互式帧频使用。
Introduction and discussion about sketching techniques, 2d traditional rendering, and 3d digital modeling and rendering.
介绍筹议手绘草图技巧,二维传统效果图,三维数码建模和效果图。
Introduction and discussion about sketching techniques, 2d traditional rendering, and 3d digital modeling and rendering.
介绍筹议手绘草图技巧,二维传统效果图,三维数码建模和效果图。
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