• The data is visualized using a thematic map rendering method.

    采用专题地图渲染生成方法,对信息数据进行可视化显示。

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  • This paper presents an omni rendering method for image processing.

    本文提出了艺术图像处理中的一种泛光灯渲染技术。

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  • This paper presents a realistic fur rendering method based on GPU acceleration.

    提出一种基于图形处理器(GPU)加速的真实感毛发快速绘制方法。

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  • In this paper, we introduce a kind of surface rendering method based on ray tracing algorithm.

    该文介绍了一种在光线追踪算法基础上实现的物体表面重建方法。

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  • The paper proposes a multi-resolution global terrain rendering method based on projected grids.

    提出一种基于投影网格的全球多分辨率地形绘制算法。

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  • A parallel rendering method of large-scale battlefield electromagnetism based on PC cluster is proposed.

    提出了一种基于PC集群的大规模三维战场电磁环境并行绘制方法。

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  • Such a base class defines the buildRendering method that is responsible for building the widget rendering elements.

    这样一个基类定义了负责构建小部件呈现元素的buildRendering方法。

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  • Finally a rendering method based on the escape-time method to draw the generalized m set in different colors is offered.

    最后,本文给出了一种基于逃逸时间算法的广义M集的渲染方法。

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  • The models presented in the book provide a rendering method for natural objects which is based on the actual growth process.

    在书里提出的模型为基于真实增长过程的自然的物体提供一种提交的方法。

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  • Based on the analysis of Chinese landscape painting art skills, the author proposed a novel rendering method based on texture synthesis.

    通过分析中国山水画的一般创作技法,提出了基于纹理合成的水墨山水画绘制方法。

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  • The rendering method is determined at runtime depending on the brightness of nearby lights and current Quality Settings for desktop build target.

    为桌面构建目标渲染的方法是根据附近的灯光的亮度和当前的质量设置( Quality Settings)在运行时确定。

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  • The distance ratio iteration method is a new fractal rendering method which can construct complex inner structure in the convergence region of complex mapping.

    距离比值迭代方法是一种新的分形绘制方法,可以在复映射收敛区域绘制出复杂的自相似结构。

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  • At present, the three-dimensional reconstruction method of medical image, there are two main categories: indirect rendering method and direct rendering method.

    当前,医学图像的三维重建方法主要有两大类:间接绘制方法和直接绘制方法。

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  • The rendering method selects the specified user's full name and E-mail address, and formats it as a mailto: link wrapped around the user's full name (if there is one).

    呈现方法选择指定的用户全名和电子邮件地址,并将其格式化成围绕用户全名(如果有的话)的mailto:链接的形式。

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  • The volume rendering method does shading processes to all of the volume data directly, maintains the details of the medical images, and achieves better render results.

    其中的体绘制方法直接对所有的体数据进行处理,有利于保留三维医学图像的细节信息,具有较好的绘制效果。

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  • The third part relates to the making method of the Chinese character and discusses the Split-up of Lowell's rendering method, which caused lots of debates at that time.

    第三部分涉及汉字的造字法、字形字义等方面的内容,讨论了在当时轰动一时的洛威尔的“拆字”译法。

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  • An improved haptic texture rendering method based on stochastic resonance is proposed utilizing the stochastic resonance phenomenon in human cutaneous tactile sensation.

    根据人的触觉感知通道中的随机共振特性,提出了一种改进的增强纹理力触觉表达建模方法。

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  • Presentes a 3d human facial model structure for supporting the individual distortion and a real-time continuous multiresolution rendering method with feature-constraint.

    给出了一种有效支持个性化变形的三维人脸模型结构和一种特征约束的实时连续多分辨率绘制方法。

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  • The new algorithm adds a direction vector to every depth pixel in LDI , and creates images from new vantage points by adopting a weighted rendering method for pixels with the same depth.

    该算法对LDI的每个深度像素增加一个方向向量,对位于同一深度的像素采用加权平均的方法生成新视点下的目标图像。

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  • The dynamically created primitive strip by the GeometryShader, image-based rendering method and the FFT-based flow control method make the real-time rendering dynamic grass blade possible.

    采用基于快速傅里叶变换(FFT)技术控制叶片的运动,是一种简单有效的运动控制方法,可以使大量随风摆动叶片的实时绘制成为可能。

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  • Aiming at the problem of large number of terrain data and low speed of terrain rendering, this paper presents a terrain rendering method based on data block and enclosing ball error metric.

    针对大规模地形数据庞大、绘制速度慢的问题,提出一种基于数据分块和包围球误差函数的地形绘制方法。

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  • Placing the logic inside an action method does not guarantee that it will be executed prior to rendering because a page view is not always preceded by a user-triggered event.

    将逻辑放在一个动作方法中并不能保证该逻辑在视图呈现之前得到执行,因为页面视图并不总是在用户触发的事件之后。

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  • The event-driven approach is beneficial because it reduces the amount of work that must be done up front, in a single method, to prepare for the rendering of the view.

    事件驱动方法的优点是可以减少单个方法在呈现视图时需要预先做的工作。

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  • DestroyRendering: This method cleans up the rendering items of the widget.

    destroyRendering:这个方法用来清理小部件的呈现条目。

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  • In the controller, the index method merely reflects the show action with no page identifier, thus rendering the home page.

    在该控制器中,index方法仅仅反映没有页面标示符的show操作,从而呈现主页面。

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  • The render_to_response() method is a Django shortcut for rendering a template with a specific context and returns an HttpResponse object.

    render_to_response()方法是一个Django快捷方式,用来呈现一个具有特定上下文的模板,它返回的是一个 HttpResponse 对象。

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  • BuildRendering: This method is called when it's time to produce rendering for the widget.

    buildRendering:在需要为小部件生成呈现时,调用此方法。

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  • Local rendering is the default method used on a given node, as it USES the local Workplace Web content Management APIs for retrieving and rendering content.

    本地呈现是给定节点上使用的默认方法,因为它使用本地WorkplaceWebContentManagementAPIs来检索和呈现内容。

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  • Local rendering is the default method used on a given node, as it USES the local Workplace Web content Management APIs for retrieving and rendering content.

    本地呈现是给定节点上使用的默认方法,因为它使用本地WorkplaceWebContentManagementAPIs来检索和呈现内容。

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