The experimental results demonstrate that the method reduces the geometry sent to the graphics pipeline and improves the rendering frame rate significantly when navigating at ground level.
实验结果表明,该算法有效地减少了送入图形流水线的几何数据,并在贴地漫游的情况下,显著提高了场景绘制速度。
The experiment results indicate that this scheme may attain a much higher frame rate in rendering the virtual terrain scene, as well as maintain the visual quality.
实验结果证明,该算法在基本保持视觉效果不变的情况下,极大地提高了虚拟地形场景的绘制速度。
The experiment results indicate that this scheme may attain a much higher frame rate in rendering the virtual terrain scene, as well as maintain the visual quality.
实验结果证明,该算法在基本保持视觉效果不变的情况下,极大地提高了虚拟地形场景的绘制速度。
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