• Algorithm research is main part of visualization research, the thesis refers to two kinds of algorithms for volume rendering: Fourier volume rendering and shear-warp volume rendering.

    算法研究可视化主要研究领域,本文的研究涉及绘制算法:频域体绘制错切变形体绘制。

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  • In the field of terrain visualization, the most efficient tool for real-time rendering of complex landscape is level of detail (LOD).

    地形可视化领域实时绘制复杂地形场景有效工具LOD技术

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  • Volume rendering is also known as direct volume rendering, for no intermediate geometry primitives are generated during its visualization process.

    由于绘制技术将三维的离散数据直接转换二维图像而不必生成中间几何图元,所以称为直接体绘制。

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  • As an effective tool for abstract shape visualization, line drawing falls squarely within the scope of non photorealistic rendering.

    线条作为一种有效表示形状抽象信息工具属于真实感绘制研究的领域

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  • Volume rendering is often used for 3d volumetric datasets visualization. It can generate high quality images, but can not render volumes and polygons combined scenes.

    绘制技术用于3数据场的可视化其虽然可以生成质量投影图像通常不能绘制数据点、线、图形组成的混合场景

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  • The experiments show that this algorithm is very good of the real-time LOD controlling for large scale terrain visualization and also for the real-time rendering.

    实验证明方法对于实时控制大规模地形模型细节 层次,增强大规模地形模型绘制效率非常有效的。

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  • The experiments show that this algorithm is very good of the real-time LOD controlling for large scale terrain visualization and also for the real-time rendering.

    实验证明方法对于实时控制大规模地形模型细节 层次,增强大规模地形模型绘制效率非常有效的。

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