In this example the intensity and blur of shadows will be achieved in post production so I've used ray traced shadows to give me perfect black shadows with a hard outline.
在这个示例中阴影的强度和模糊度将在后期处理中完成,所以我是用光线跟踪类型的阴影来产生完美的黑色硬边阴影。
Shadow Map and Ray Traced both look brilliant, while the Area Shadows looks like it could use some work.
阴影贴图和光线追踪看起来都很不错,而区域阴影看上去能被用于另一些场景中。
Shadow Map and Ray Traced both look brilliant, while the Area Shadows looks like it could use some work.
阴影贴图和光线追踪看起来都很不错,而区域阴影看上去能被用于另一些场景中。
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