The relevant techniques, including polygonal representation for surface, deformation from a general face model to a specific model, spring mesh, muscle based animation...
详细阐述在系统实现过程中应用到的人脸几何表示、一般人脸变化到特定人脸、弹性网格、肌肉模型、全视角贴图、表情提取等技术。
The relevant techniques, including polygonal representation for surface, deformation from a general face model to a specific model, spring mesh, muscle based animation model, …
详细阐述在系统实现过程中应用到的人脸几何表示、一般人脸变化到特定人脸、弹性网格、肌肉模型、全视角贴图、表情提取等技术。
The relevant techniques, including polygonal representation for surface, deformation from a general face model to a specific model, spring mesh, muscle based animation model, global text…
详细阐述在系统实现过程中应用到的人脸几何表示、一般人脸变化到特定人脸、弹性网格、肌肉模型、全视角贴图、表情提取等技术。
The algorithm first produces a multiresolution representation for the polygonal mesh by introducing volume preserving constraints.
该算法首先通过引入体积保持约束,快速地实现稠密多边形网格的多分辨率表示。
The novel online heuristic algorithm of representation based on polygonal boundary reduction is presented in detail.
提出了一种新颖的可在线计算的时间序列启发式算法。
The novel online heuristic algorithm of representation based on polygonal boundary reduction is presented in detail.
提出了一种新颖的可在线计算的时间序列启发式算法。
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