• The algorithm based on C Tree can complete the polygon selection and combination operation in high efficiency for given large scale polygon map layer and small output scale.

    对于给定比例尺地图多边形图层数据,算法可以高效率地完成多边形选取合并的综合操作输出比例尺地图图层数据。

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  • When a texture map representing an uneven surface is applied to a flat polygon, the surface appears to get flattened.

    使用材质贴图在光滑的多边形表现一个粗糙表面那个表面看起来像是平坦的。

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  • Note that you can change the coordinates to map any part of the texture to any part of the polygon face.

    可以通过修改纹理坐标使用任意部分覆盖多边形表面

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  • Putting forward the change statistic method based on acreage, and counting the varieties of vector map data by using polygon intersection of vector data and changed pixel of raster data.

    提出基于面积变化统计方法,分别利用矢量数据多边形交集栅格数据的变化像素来统计地图矢量数据的变化。

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  • This code will draw a feedback polyline and in the sixth map mouse up a polygon will be created and drawn as shown.

    这些代码绘制反馈线,当鼠标第六次谈起的的时候,将会创建一个多边形绘制效果如下所示。

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  • Based on the theory of conformal map, map model is built for planar parametric circle, rectangle and polygon regions. The boundary of parametric region rests with the need of tool path planning.

    根据协调映射理论建立平面圆形矩形域多边形域等参数的映射模型,可根据轨迹规划需要来选择映射的边界

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  • It is the basic function for GIS to get unit polygon by overlaying the vector map, but the uncertainty of polygon is the disastrous factor affecting GIS's data quality.

    矢量基础图件叠加获取单元方法GIS基本功能叠加多边形不确定性成为影响GIS数据质量灾难性因素

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  • Based on figure characteristics of building-polygon, two models of simplification and rectangularity of building-polygon in map generalization were presented in the paper.

    依据建筑物多边形图形特点分析了其地图综合类处理模型:化直角化。

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  • According to the user's requirements for map digitization and data structure, this paper designs a "polygon-chain" combined sampling method and a sampling program.

    本文用户地图数字化采样工艺数据结构需求出发,设计了“图——链”综合采样方法编写了与之相应的程序

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  • The paper is focused the discussion on the problems of background map digitization, dialog box, polygon topology etc.

    本文着重讨论底图数字化对话窗、多边形拓扑等关键问题

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  • The paper is focused the discussion on the problems of background map digitization, dialog box, polygon topology etc.

    本文着重讨论底图数字化对话窗、多边形拓扑等关键问题

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