Traditional scan-line Polygon-Filling Algorithm can only deal with horizontal scan-lines and can only fill a polygon line by line.
传统的扫描线多边形填充算法只适用于水平扫描线的逐行填充。
If the horizontal line drawn is aligned with a polygon vertex, then only the segments that are below the line are counted.
如果所绘制的水平线与一个多边形顶点对齐,那么只计算位于该线下方的部分。
Recall from Section 1 of compositePieIndicators.pl that the location of the text is defined as the first set of polygon coordinates on a line from the triangle.vertices file.
回想一下compositePieIndicators.pl的第 1 部分,文本的位置被定义为 triangle.vertices 文件中某一行的第一组多边形坐标。
Each point of the polygon is added to the temporary shape on line 23, and if it's the first point in the polygon, its location is recorded as the placement for the text annotating that piece.
多边形的各个点都将被添加到第23行的临时图形中,并且如果它是多边形中的第一个点,则把其位置记录为注释该部分的文本的位置。
If the point is within the polygon, the line will intersect the edges of the polygon an odd number of times.
如果该点位于多边形内,该线将与多边形的边相交奇数次。
As you see in Figure 4, The solution to the point-in-polygon problem is to draw a horizontal line starting at the point in question.
如图4中所示,点包容问题的解决方案是绘制一条从所关注的点开始的水平线。
Vessel can not be regarded as particle while vessel is berthing, so distance of vessel and shoreline is not distance of point and line, it should be calculated as space between polygon and line.
在船舶靠泊操纵仿真中,由于船舶不能视为质点运动,因此船岸距离的计算不能简单地归结为点线距离,而应该用多边形间距方法进行计算。
Polygon clipping is more often used than line clipping in practice, so it is the main subject in clipping research now.
多边形裁剪与线剪裁相比具有更广泛的实用意义,因此它是目前裁剪研究的主要课题。
The main way I do that is to replace the polygon borders with a noisy line.
我所用的方法是用扰乱的线条来替换多边形边界。
The input lines of dots and the surface, and calculate the composition of the convex polygon centroid, area, and whether the specified line cross, etc.
说明:根据输入点组成线和面,并计算组成的凸多边形的质心、面积、是否和指定线交叉等。
When fitting each contour line, the points measured by non - contact measuring system are as the top points about control polygon for forming EE spline curve.
在拟合每个轮廓线时,先用非接触测量系统测出的数据反算出ee样条曲线控制多边形的顶点。
Get the enclosing polygon and internal clockwise loops that was formed by the track line segments, finally the result polygons are the final NFPs.
求解轨迹线集合所形成的外包多边形和内部顺时针环,得到的多边形即为临界多边形。
Point, line, circle, polygon and Interpolation curve programming.
可以编制点、线、圆、圆弧、多边形、多点拟合曲线。
Editing in 3d environment by a digital control plane, the method can deal with some geometry efficiently, such as point, line, and polygon, etc.
由数字控制平面的3d环境中的编辑,该方法可以处理一些几何效率,如点,线,多边形等。
A closest distance computation method for simple polygons has been presented in this paper, which can be used to get the line segments (one chain from each polygon) of polygons at the same time.
提出简单多边形距离计算方法,在计算简单多边形最近距离的同时,可以求得多边形之间彼此面对的线段链。
This paper puts forward General scan-line polygon fill algorithm. This algorithm can use scan-lines of varied interval and varied slope to fill a polygon.
文章提出通用扫描线多边形填充算法,该算法可以有效地解决任意间距、任意倾角的扫描线对多边形的填充问题。
To achieve the Circle, line, rectangle, polygon, color images, delete, zooming.
实现了画圆,线,矩形,多边形,颜色,镜像,删除,缩放。
Based on building the mathematical model of scanning process of Length alterable Line scanning Laser rapid prototyping system, a zoning algorithm for planar polygon is put forward.
在建立激光变长线快速成型系统加工过程的数学模型的基础上,提出了一种可对任意平面图形进行分区处理的分区算法。
Typical primitives are rectangle, line, polygon, etc.
典型的图元是长方块、线段、多边形等。
Whiteboard software system can create and save new documents, edit colors, painting the polygon and star-shaped, oval, straight line and so on.
电子白板软件系统主要实现文件的新建,保存,颜色的编辑,画多边形,星形,椭圆,直线等。
Based on polygon convex hull method, the chord line is extracted.
采用了基于多边形凸包的方法提取弦线。
This method is also apply to L-P (line -polygon) graphic-cutting effect.
这种方法也使用于线面关系的处理。
Combined different rules of placement for point, line and polygon, the paper designed a program of automated text labeling for line feature in computer aided drawing.
结合制图中点、线、面状要素文本放置的不同规则,模仿制图者对特定地物文本放置要求,提出了计算机辅助制图下线状地物文本自动标注方案。
Especially, the kinked line shape includes a polygon network.
特别地,所述扭折线形状包括多边形网络。
Requirements can draw a straight line, arc, elliptical arc, polygon, to custom colors.
实现一个画图程序。要求能够画直线,圆弧,椭圆弧,多边形,能够自定义颜色。
In this paper, based on object-oriented design, we design an efficient solid model for 3-dimension object constructed by point, straight line and polygon to accomplish hidden-line detection method.
文中应用面向对象的设计方法 ,针对消除隐藏线算法 ,为由点、直线段、多边形构成的立体图形设计了一种实体模型 ,该实体模型具有封装性和可维护性等面向对象设计方法的优点。
In this paper, based on object-oriented design, we design an efficient solid model for 3-dimension object constructed by point, straight line and polygon to accomplish hidden-line detection method.
文中应用面向对象的设计方法 ,针对消除隐藏线算法 ,为由点、直线段、多边形构成的立体图形设计了一种实体模型 ,该实体模型具有封装性和可维护性等面向对象设计方法的优点。
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