Theoretical explanations including the food marketing defense model, persuasion knowledge model, and social cognitive theory are used to explain the influence of gaming on young players' health.
本文尝试运用食品市场防御模型、说服模型和社会认知理论来解释这种数字游戏对玩主健康的影响。
As these six tendencies help to govern our business dealings, our societal involvements and our personal relationships, knowledge of the rules of persuasion can truly be thought of as empowerment.
由于这六个倾向影响、左右着我们的商业谈判、社会需要和人际关系,掌握说服规律的知识的确可以让我们拥有更多的优势。
As these six tendencies help to govern our business dealings, our societal involvements and our personal relationships, knowledge of the rules of persuasion can truly be thought of as empowerment.
由于这六个倾向影响、左右着我们的商业谈判、社会需要和人际关系,掌握说服规律的知识的确可以让我们拥有更多的优势。
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