It is possible to create tilable textures of stone, water, wood… with Perlin noise.
它可以创建tilable纹理的石头、水、木头…与柏林噪声。
This application demonstrates how to sum many noise functions to get a perlin noise function.
这个应用程序演示了多个噪声函数实现的柏林噪声。
The first channel is the Perlin - Worley noise I just described.
第一通道是柏林-沃利噪声我刚才所描述的。
The first channel is the Perlin - Worley noise I just described.
第一通道是柏林-沃利噪声我刚才所描述的。
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