Allow you to reuse large portions of models and implementation, especially if your organization relies on best practice patterns as frameworks and tools.
允许重用模型和事项的较大组成部分,特别组织依赖于最佳实践模式作为框架和工具时更是如此。
In this step, we mainly try to apply both analysis and design patterns to make the model better formed that would increase its potential for reuse.
在此步骤中,我们主要尝试应用分析和设计模式,使模型形式更加良好,从而增加重用潜力。
Therefore what a software architect/engineer mostly needs to do is to select/reuse and extend the base archetypes and patterns.
因此,软件架构师/工程师通常需要做的就是选择/重用和扩展基础原型和模式。
Reuse of all of these types of patterns makes for better quality software, reduced risk, productivity gains, consistency, and better interoperability across the enterprise.
所有这些类型的模式的重用都能在整个企业内提高软件质量,减少风险、提高效率和提高互操作性。
Whether it is wholesale reuse of prebuilt images, specialized image creation tooling, or patterns - asset quality, quantity and accessibility will be key success factors.
无论对整个镜像的重用可行与否,定制化镜像创建工具或者模式-其质量,数量以及可达性都将会是成功的关键因素。
Reuse of proven flexible patterns in the development and creation of systems can both ensure consistency and quality and reduce maintenance costs by having a single source to update with changes.
在系统的开发和创建过程中,重用经过证明具有相当灵活性的模式,可以确保一致性和高质量,并且减少维护成本(因为只需要对一个数据源进行更新)。
Be sure the model containing your patterns is EJB-enabled, and reuse the previously created artifacts for pattern design.
确保包含模式的模型是支持EJB的,并且重用以前创建的构件进行模式设计。
Patterns and pattern languages capture and formally codify good designs and best experience-based practices in a way that it is possible for others to reuse them.
模式和模式语言捕获并正式地将良好设计和基于经验的最佳实践系统化,以供其他人员对其进行重用。
With that in mind, one big difference between patterns and OO reuse is that patterns are reuse of design in contrast to reuse of code.
了解了这一点之后,我们就会看到,模式和面向对象的重用之间最大的区别就在于,模式是对设计的重用,而不是对代码的重用。
SOA approaches enable and encourage design principles and patterns encompassing encapsulation, service composition, loose coupling, and reuse.
SOA方法允许并提倡使用包括封装、服务组合、松耦合和重用在内的设计原则和模式。
MDA improves quality by encouraging reuse of known patterns of behavior, building on existing architectural designs, and leveraging expertise more effectively.
MDA通过支持已知的行为模式的复用来提高质量,建立在现有的体系架构设计之上,并更有效地利用专家经验。
Reuse via patterns is so pervasive that numerous other books also catalog (and provide distinct names for) such extractions.
通过模式实现重用变得非常普遍,其他许多书藉也将此提取列入目录中(并给予独特名称)。
You have also seen how to construct the Web application using design patterns for separation of concerns and better reuse.
您还了解了如何使用关注点分离和最佳重用的设计模式构造Web应用程序。
Applying patterns for the development and reuse of services is also a powerful technique for boosting productivity and reducing complexity. 2.
将模式应用于服务的可发和重用同样是一种提高生产力和减少复杂性的强有力手段。
Packaging and publishing patterns for reuse.
打包并发布模式用于重用。
Assets and patterns are key to the success of SOA, because they enable reuse.
资产和模式是SOA成功的关键,因为这二者为进行重用提供支持。
Architects typically reuse patterns identified from external sources, and also define their own patterns to be used on the project, in order to ensure some level of architectural consistency.
为了确保一些构架一致性水平,构架师主要对从外部来源的模式进行重新利用,同时还定义应用在这个项目中的他们自己的模式。
The level of reuse increases when you move from classes to patterns and finally frameworks.
当你将类应用到模式最后到框架的时候,重用层次就逐渐提高了。
For now, let's look at reuse of experience and best practice with patterns.
现在我们将讨论通过模式进行的经验与最佳实践重用。
With the invention of design patterns, the idea is to reuse designs since it's easy and inexpensive to generate code from design models.
随着设计模式的发明,而且从设计模型中产生代码非常简单,所以复用设计便成为一种理念。
In the Agile software world the use of design patterns and refactoring are examples of adaptive reuse applied.
在敏捷软件开发的世界中,设计模式的使用、重构,它们都是使用适应性重用的例子。
Most important is that, when you work with regexp libraries, you don't need to compile patterns every time. Instead, you can compile them and reuse the respective instances.
最重要的是,当您使用regexp库时,不需要每次都编译模式,而是编译它们并重用各自的实例。
Finally, these architecture patterns should be captured in best practices, blueprints, recipes, and most importantly in tools (such as Rational Software architect) to facilitate reuse.
最后,应该在最佳实践、蓝图以及解决方法中包含模式,最重要的是在工具(比如Rational Software Architect)中使用模式,从而促进重用。
With the characteristics of abstraction and variety, even if simple, the design patterns are difficult to understand and reuse in the development of software system because of nuclear describing.
由于设计模式涉及范围广泛而且抽象,即使模式本身并不深奥,因其表示或描述隐晦,在软件开发中难以理解和实现复用。
This study is important to emphasize the effect of reusable software patterns in developing high efficiency and quality software, and progress the reuse level of domestic software.
该工作强调了可重用软件模式在提高软件开发效率和质量上的作用,对提高国内软件重用水平具有重要意义。
Frameworks and patterns both facilitate reuse by capturing successful software development strategies.
框架和模式的目的都是复用成功的软件设计策略。
The viewer will be able to improve their productivity by learning design patterns which will promote code reuse and reduce redundancy.
学习饿着将能够通过学习设计模式提高他们的学习效果,并理解代码的服用并减少冗余。
The emergence of design patterns effectively alleviate this problem, by learning and reuse the classic design patterns, we can make a good design and improve software quality more easily.
设计模式的出现有效的缓解了这个不足,通过学习和复用经典的设计模式,我们可以更容易作出优秀的设计,提高软件的质量。
The sequence editor allows you to queue patterns to play for each control track in any arrangement, enabling reuse of patterns and quickly remixing projects.
序列编辑器允许你排队模式,发挥每个轨道控制的任何安排,使图案,并迅速混音工程的重用。
The sequence editor allows you to queue patterns to play for each control track in any arrangement, enabling reuse of patterns and quickly remixing projects.
序列编辑器允许你排队模式,发挥每个轨道控制的任何安排,使图案,并迅速混音工程的重用。
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