Skeleton is a representation of an object which has been shown to useful in interrogation, animation, finite element mesh generation, path planning, and feature recognition.
骨架是物体的一种描述方式,它广泛应用于道路探询、动画、有限元网格生成、路径规划和特征识别等领域。
Skeleton is a representation of an object which has been shown to useful in interrogation, animation, finite element mesh generation, path planning, and feature recognition.
骨架是物体的一种描述方式,它广泛应用于道路探询、动画、有限元网格生成、路径规划和特征识别等领域。
应用推荐