Write a one-pass algorithm with o (1) extra space to determine, if your path crosses itself, or not.
编写一个一趟遍历算法,并且只使用o(1)的额外空间来确定路径是否自相交。
To program slicing, the concept of SDG and a two-pass algorithm are effective to solve "calling-context" problem.
系统依赖图的概念及两阶段图形可达性算法的出现,则有效解决了程序切片的过程调用问题。
This article presents a two-pass algorithm to render the scene including participating media, and this algorithm is an expansion of the rendering to solid objects with photon mapping.
本文依据光子映射对实体物体的渲染,将其扩展到对包含参与介质的场景的渲染,为此提出了一个两路的渲染算法。
This article presents a two-pass algorithm to render the scene including participating media, and this algorithm is an expansion of the rendering to solid objects with photon mapping.
本文依据光子映射对实体物体的渲染,将其扩展到对包含参与介质的场景的渲染,为此提出了一个两路的渲染算法。
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