It includes modeling of typical special effects based on particle system, designing the structure of special effects model base, encapsulating, depositing and managing models, and so on.
这其中包括针对典型三维特殊效果进行粒子系统建模,对特殊效果库进行结构设计,以及对三维特殊效果模型的封装、存储和管理等过程。
An algorithm for discretization based on Particle swarm optimization (PSO) is presented, which can settle the problem of continuous attributes discretization in systema modeling perfectly.
提出了一种基于微粒群优化(PSO)算法的连续属性离散化方法,很好的解决了建模过程中连续属性的离散化问题。
A new method of particle state prediction that based on motion-functional modeling can maintain robustness and accuracy is introduced in this article.
针对这一问题,本文中提出一种通过运动函数化建模并利用模型进行粒子状态预测,以保证跟踪准确性与鲁棒性的方法。
This thesis discusses and studies on hardware based irregular objects modeling and rendering, it mainly studied hardware accelerated real-time volume rendering and hardware based particle system.
本文围绕基于硬件的不规则物体的绘制与建模展开讨论与研究,主要研究了基于硬件加速的实时体绘制技术以及基于硬件的粒子系统。
For the left ventricular volume 3d modeling and volume estimation, this paper proposes a new method of left ventricular volume modeling based on the particle system of spherical growth.
针对左心室三维容积建模与估算问题,本文提出了一种基于球面增长的粒子系统左心室容积建模方法。
For the left ventricular volume 3d modeling and volume estimation, this paper proposes a new method of left ventricular volume modeling based on the particle system of spherical growth.
针对左心室三维容积建模与估算问题,本文提出了一种基于球面增长的粒子系统左心室容积建模方法。
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