Add some randomness to the ghosts movements, and you have Pac-Man.
再为鬼魂的移动增加一定的随机性,这就是Pac - Man。
One side effect of this design is the inability for the ghosts to cut Pac-Man off: they can't see him coming, they can only tell where he's been.
这种设计的一个副作用是,鬼魂不能堵截Pac - Man:即使Pac - Man迎面而来,鬼魂也看不到,它们只知道Pac - Man在哪里呆过。
Save your game going to move PAC-MAN around the outside of the stage and always one step ahead of those pesky ghosts!
保存你的游戏将会提出的PAC -男人在外面的舞台,始终领先一步的那些讨厌的鬼!
Save your game going to move PAC-MAN around the outside of the stage and always one step ahead of those pesky ghosts!
保存你的游戏将会提出的PAC -男人在外面的舞台,始终领先一步的那些讨厌的鬼!
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