OpenCL is a language that allows to access the GPU and other parallel processors.
OpenCL是一种编程语言,能让你存取gpu和其他并行处理器。
OpenCL was initially developed by Apple but later taken under the Khronos umbrella, a non-profit group managing several standards including OpenGL and WebGL.
OpenCL最初由Apple开发,但随后被非盈利组织Khronos接收,该组织管理着若干标准,包括OpenGL和WebGL。
Any GPU device has a device driver, so targeting it makes more sense than generating CUDA or OpenCL code which would require from users to install other SDKs.
所有GPU设备都有设备驱动,因此针对它来编程更合理,这样会比生成CUDA或者OpenGL的代码更好,因为那还需要用户安装其它的SDK。
It will take coders a little while to optimise their programs to harness OpenCL, but once they do your machine should start feeling faster and, indeed, working faster.
这需要程序员花一些时间来优化他们的程序来驾驭opencl,但是一旦他们做你的机器,将会开始感到更快,实际上,工作也更快。
Outside of mobile devices, Apple is also poised to be heavily dependent on the OpenCL standard it helped create and will enable with the release of Mac OS X Snow Leopard later this year.
在外部移动设备上,苹果准备很大程度上依靠OpenCL标准(这是苹果公司协助创立的,今年年末将会随着MacOSXSnow Leopard的发布而失去作用)。
If you decide to install the nvidia proprietary graphics card drivers (you can do this with a few clicks), CUDA (the nvidia hardware acceleration API) and OpenCL support is installed too.
如果你决定安装Nvidia专有图形卡驱动程序(实现这个,只需点击数下即可),那么CUDA (Nvidia硬件加速api)和OpenCL支持也会同时安装。
If you decide to install the nvidia proprietary graphics card drivers (you can do this with a few clicks), CUDA (the nvidia hardware acceleration API) and OpenCL support is installed too.
如果你决定安装Nvidia专有图形卡驱动程序(实现这个,只需点击数下即可),那么CUDA (Nvidia硬件加速api)和OpenCL支持也会同时安装。
应用推荐