• What is the OODA loop?

    什么OODA循环

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  • So what do air combat and the OODA loop have to do with UI design?

    那么空战OODA循环UI设计什么关系呢?

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  • After you have answered questions for each part of the OODA loop, the last question to ask is.

    回答OODA循环每个部分问题后,还有最后一个问题有待解答。

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  • Developers working on UI design should try to understand the OODA loop and use it in the initial design of the UI.

    负责UI设计开发人员应当尝试了解ooda循环UI初始设计中。

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  • The OODA loop is a good model for how people interact with their environments and how they make decisions to solve problems.

    OODA循环一个很好的模型,可以用于描述人们他们所处的环境交互方式以及他们如何做出决策解决问题。

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  • If you look at a UI as a piece of software used to make a decision, you can use the OODA loop as the model for the decision process when you're designing a UI.

    如果UI看成是用于决策软件一部分,您可以OODA循环作为设计ui的决策过程模型

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  • Note that in combat (or in competition), you want to cycle through the four steps faster and better than the enemy, which is probably working through its own OODA loop.

    注意战斗(竞争)需要敌人更快更好地完成四个步骤因为敌人可能也在经历他们的OODA循环。

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  • Note that in combat (or in competition), you want to cycle through the four steps faster and better than the enemy, which is probably working through its own OODA loop.

    注意战斗(竞争)需要敌人更快更好地完成四个步骤因为敌人可能也在经历他们的OODA循环。

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