The entities of any shape for model space can all be denoted by intersected cube sequence by octrees.
对于模型空间中的任何形状的实体都可以由八叉树法分割的立方体序列来表示。
In this paper, an algorithm is proposed for the accelerated rendering of volume on linear octrees basis.
提出了基于线性八叉树的加速体绘制算法。
In this paper, an algorithm is proposed for the accelerated rendering of volume on linear octrees basis.
提出了基于线性八叉树的加速体绘制算法。
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