NURBS surface reconstruction of measuring data points.
研究了测量点数据的NURBS曲面重构。
A algorithm is presented for locally fairing NURBS curves.
提出了一种局部光顺nurbs曲线的算法。
NURBS curve has been widely used in curve and surface design.
NURBS广泛地应用在曲线和曲面设计中。
This paper introduces a algorithm of displaying NURBS surface.
提出了一种NURBS曲面的显示算法。
The calculation method of reverse NURBS node vector is improved.
改进了反算nurbs节点矢量的计算方法。
The geometric significance of weights in NURBS curves is introduced.
介绍了NURBS曲线权因子的几何意义。
In this paper, the main work is about the binary quadratic form of NURBS.
本文的主要工作就是围绕二元二次NURBS曲面展开的。
NURBS skinning techniques is a good interactive surface designing techniques.
NURBS蒙皮方法是一种良好的交互式曲面设计方法。
In this paper, the main work is about the modification of NURBS curves and surfaces.
本文的主要工作就是围绕NURBS曲线曲面的形状修改展开的。
Based on NURBS curve interpolation technique, a new CAE optimization method is proposed.
提出了一种基于NU RBS曲线插值技术的CAE优化方法。
This thesis studies the problems of geometric continuity in NURBS surfaces reconstruction.
本文研究NURBS曲面重构中的几何连续性问题。
Human surface control points in geometry layer are fitted with NURBS surface fitting method.
采用NURBS曲面拟合方法对几何层的人体曲面网格数据进行了拟合。
NURBS curves are among the most commonly used Parametric curves in CAGD and computer graphics.
NURBS曲线是计算机辅助几何设计和计算机图形中最常用的参数曲线。
The theory and experiment of curve and face of NURBS were explored and validated by experiment.
对NURBS的曲线曲面造型进行了理论和实验探讨,并通过实验加以验证。
Because of the advantages of the NURBS surface, it important to research into the NURBS surface.
NURBS曲面具有许多良好的特性,对它的各方面研究是必要的。
Finally, extension algorithms for NURBS curves are discussed by means of homogeneous coordinates.
最后,利用齐次坐标讨论了NURBS曲线的延伸算法。
NURBS surfaces are among the most commonly used parametric surfaces in CAGD and Computer Graphics.
NURBS曲面是计算机辅助几何设计和计算机图形中最常用的参数曲面。
A novel algorithm for NURBS surface reconstruction of unorganized points is presented in this paper.
给出了一个新的散乱数据的NURBS曲面重建算法。
This paper presented a method of constructing a C1 continuous, closed cubic NURBS interpolating curve.
本文给出一种构造C1连续的闭的三次NURBS插值曲线的方法。
The thesis investigates some effective modeling approaches for enhancing modeling ability of NURBS surfaces.
本文为了增强NURBS曲面的造型能力研究了一些有效的造型方法。
Based on the measurement of free_formed surfaces, a free_formed surface was constructed with the method of NURBS.
基于自由曲面的测量,通过对测量获取的曲面数据,应用NURBS造型方法对自由曲面进行造型。
Comprehension and mastery over animation techniques to manipulate Polygonal Mesh, NURBS and Subdivide Surface models.
全面理解并掌握各种动画技术制作多边形网格,NURBS和细分表面模型。
Prestressed strands in design and construction are analyzed, with reasons for selection of NURBS as the strands model.
通过对预应力束设计阶段和施工阶段的分析, 说明了以NURBS作为预应力束几何模型的内在原因。
NURBS is the best representative form for curve and surface, which finds wide application in three-dimensional modeling.
NURBS曲线是目前曲线和曲面最好的描述形式,在三维造型中已得到广泛应用。
Comprehension and mastery over scripting and animation techniques applied to Polygonal Mesh, NURBS and Subdivide Surface models.
理解并掌握应用在多边形网格,NURBS和细分表面模型的脚本编写和动画技术。
This means that typically, a large number of NURBS control points serve no purpose other than to satisfy topological constraints.
这意味着,NURBS曲面的大部分控制顶点的存在只是为了满足这种拓扑约束。
In this course we will explore hard-surface modeling by using a variety of NURBS tools and techniques in Maya to build a skateboard.
在这个过程中,我们将探索使用的NURBS工具和玛雅各种技巧来建立一个滑板硬曲面造型。
The coefficient matrixes of cubic and square NURBS base functions and the expression of block matrixes of cubic NURBS surface are given.
给出了NURBS三次与二次基函数系数矩阵表示和NURBS三次曲面矩阵块表示。
NURBS curve equation has three kinds of the equivalence form, i. e. rational fraction, rational base function and homogeneous coordinate.
NURBS曲线方程具有三种等价形式:有理分式表示、有理基函数表示和齐次坐标表示。
NURBS curve equation has three kinds of the equivalence form, i. e. rational fraction, rational base function and homogeneous coordinate.
NURBS曲线方程具有三种等价形式:有理分式表示、有理基函数表示和齐次坐标表示。
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