You should be aware, however, that some parallel paths may not have finished when the stop node is reached during a simulation run.
不过,您应当注意到,在模拟运行期间,当某个路径到达了停止节点时,其他并行的路径可能尚未结束。
Given the current requirements of the simulation, we recommend you use the stop node in models.
由于目前的模拟要求,我们建议您在模型中使用停止节点。
The simulation in Business Modeler 6.0.2 requires that every path in the process model ends in a stop node, i.e., the end node should rarely be used.
在Business Modeler6.0.2 中进行的模拟,要求流程中的每条路径必须以一个停止节点终止,也就是说,结束节点是很少使用的。
However, the process will not release its data in the simulation because the parallel branches involving Task 2 and Task 3 do not end with a stop node.
不过,在进行模拟时,该流程将不会释放它的数据,因为涉及Task2和Task3的分支不是以停止节点结束的。
Simulation results show that if there is no misbehavior node in the network, the network performance is improving with the increasing of network stability.
模拟结果表明在网络中不存在不良节点的情况下,随着网络稳定性不断增加,网络性能不断提高;
This is an algorithm solidification simulation about"multiple nodal region"in boundary node of casting and mold system.
本文研究了铸件铸型体系中异类材料分界面上“复合节点领域”的凝固计算。
The simulation results of the model performance are analyzed to prove the convergence time, node querying speed and adaptability to churn are better than the traditional model.
并在仿真测试中对该模型的性能进行了分析,证明该模型在收敛时间,节点查询速度,和对扰动的适应性方面优于传统的模型。
Simulation results show that the algorithm can significantly enhance the data availability, even when the node reliability is low.
实验表明,即使节点的可靠性非常低,该算法也能够获得很高的数据可用性。
Simulation results show that the proposed algorithm has advantages over the topology control algorithm based on the direct-transmission region in terms of average node degree and power efficiency.
仿真研究表明,提出的算法在平均节点度和传输功率的效率方面均优于基于直接传输区域的拓扑控制算法。
This paper discuss the method of acoustical warfare. Analytic basic form of Simulation model of commonwealth acoustical node and point out specially characterist of model.
本文探讨了基于湖上环境的水声对抗仿真建模方法,分析了联邦声节点特性及其仿真模型的基本构成,指出了其独有的建模特点。
The compensation formulae for outage simulation of both branch and node components in the power system are derived.
导出了电力系统中的支路元件和节点元件开断模拟的补偿公式。
This paper introduces the artificial grouting construction process, the slurry infusion simulation and anti-floating anchor node waterproof treatment according to an engineering case.
结合工程实例介绍了人工注浆法的施工工艺、灌注浆的模拟试验及抗浮锚杆的节点防水处理措施。
An algorithm for optimizing the node number of the numerical simulation of sheet metal forming processes is presented.
提出一种用于板料成形数值模拟的网格结点编号优化算法。
By analyzing the structure of tactic training simulation system, the different real time control strategies to simulation system and its sub-system node were proposed.
通过对战术训练仿真系统结构的分析,对仿真系统及各分系统节点分别提出了不同的实时性控制策略。
Heat evolution correction method for node of the saturated steam network was put forward, which can be used for simulation for large-scale steam network of nuclear power plant.
针对单相可压缩流体网络模型提出了饱和蒸汽网络节点散热修正方法,可以用于核电站等大型蒸汽管网的仿真计算。
With the FEM simulation, the strain and stress of each node under different deformation stage are analyzed and the common forming law of this ring shell container is obtained.
采用有限元数值模拟对环壳零件成形过程中不同压下量下毛坯各节点的应力应变分布及变化规律进行了分析,获得了环壳零件冲压过程的成形规律。
Simulation results give the typical cooperative MIMO communications parameters settings, and the performance of node selection methods is compared in different application environments.
本文通过仿真给出了能耗最低的协作MIMO通信参数典型设置,并比较了不同协作节点选取方式在不同应用环境下的性能。
In this paper, a new method named "node-splitting algorithm" is presented to deal with the power system electromagnetic transient network partition and parallel simulation.
该文从软件开发的角度出发,提出了一种解决电磁暂态实时仿真问题的分网并行算法。
Simulation experiments under various kinds of node behaviour proves the validity of the secure reputation mechanisms.
在各种节点行为下进行模拟实验,结果证明了该信誉管理机制的有效性。
Multidimentional scaling map algorithm is employed to achieve node localization in wireless sensor networks, and quantitative analysis depends on different simulation parameters is provided.
使用多维标度定位算法对无线传感器网络中的节点进行定位,并且根据不同的仿真参数给出定量的分析结果。
By the system of PC's simulation and monitor, it can simulate various nodes and change the function of node. It brings the great convenience of MVB network for the design and debugging.
通过上位机模拟和监控系统可以对MVB总线上各种节点进行模拟,为MV B网络的调试和设计带来很大的便利。
In the thesis, the research works including physical time simulation algorithm, computer network management flow, and the realization method of node and simulation information management module.
文中给出了物理时间模拟的算法、计算机网络管理的流程、节点信息和仿真信息管理模块的实现方法。
Simulation experiments on storage space and query support are processed on super-node model and node-link model in the last of this thesis.
论文最后对超点模型和结点连接模型进行了存储空间、查询支持等方面的模拟实验与比较。
System simulation and experiment results show that the system can detect well the node of nonlinear component with gain high enough for signal detection.
系统仿真与实验表明:该系统装置使信号检测具有足够大的增益,并能较好地完成非线性节点的探测。
Combining with the concepts and applications of simulation, several typical class structures such as concrete, abstract and node are introduced.
结合过程模拟的概念和应用,介绍了类库开发中采用的具体类、抽象类和层次类等典型类结构。
The simulation result shows that DBTP can both achieve the admission rate of members highly under whether static or dynamic node model through choosing a proper value of the heuristic parameter.
仿真实验表明,无论在静态还是动态节点模型下,选择适当的启发参数,DBTP都能获得较高的节点接纳率。
Simulation experiment result indicated that, under the condition of same bacon density, node density and node speed, RAMCL and MCAB have a better positioning precision than MCL, MCB.
仿真实验结果表明,本文提出的两种移动节点定位算法同现有的MCL、MCB算法相比,在同等的信标节点密度、普通节点密度及节点速度情况下,具有较好的定位精度。
The theoretical analysis and simulation experiments show that the whole network can afford the best security to the node capture attack and perform good ability in network connectivity.
理论分析和模拟实验证明,该方案具备较高的网络连通性和抵制俘获攻击的能力。
In distributed simulation system, one node connects with the others through message. In many simulation systems, 3d terrain virtual scene takes part in the whole process as a very important part.
分布式仿真系统中,各节点之间通过消息互相交流信息,3维地形虚拟场景通常在大量的仿真系统中作为重要的对象参与仿真。
In distributed simulation system, one node connects with the others through message. In many simulation systems, 3d terrain virtual scene takes part in the whole process as a very important part.
分布式仿真系统中,各节点之间通过消息互相交流信息,3维地形虚拟场景通常在大量的仿真系统中作为重要的对象参与仿真。
应用推荐