In order to take advantage of static batching, you need explicitly specify that certain objects are static and will not move, rotate or scale in the game.
为了更好地使用静态批处理,你需要明确指出哪些物体是静止的,并且在游戏中永远不会移动、旋转和缩放。
In order to take advantage of static batching, you need explicitly specify that certain objects are static and will not move, rotate or scale in the game.
为了更好地使用静态批处理,你需要明确指出哪些物体是静止的,并且在游戏中永远不会移动、旋转和缩放。
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