• No low level mouse events (yet).

    没有低级鼠标事件(至今)。

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  • Next up is handling of the mouse events.

    接下来处理鼠标事件

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  • This works on both touch and mouse events.

    这些适用触摸事件鼠标事件。

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  • This paper focuses on keyboard and mouse events.

    本文主要是针对键盘鼠标事件的探讨。

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  • Similar issues exist with tunneling mouse events.

    通道滑鼠事件也类似的问题

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  • Flash Player events such as the timer and mouse events.

    FlashPlayer事件比如计时器鼠标事件。

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  • But, be careful when you are journaling the mouse events!

    但是,要小心鼠标事件日志

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  • InteractiveObject handles user interaction, including keyboard and mouse events.

    InteractiveObject处理用户交互包括键盘鼠标事件

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  • How can I get this HTML5 Canvas paint application to work for both touch and mouse events?

    怎样才能得到这个HTML5画布涂料应用鼠标触摸事件工作

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  • One could attach an IObserver to mouse events and record them asynchronously into a collection.

    我们可以IObserver附加鼠标事件这些事件异步记录一个集合当中。

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  • And I was able to modify it so that I could get a variable transparency form that responds to mouse events.

    修改以便得到一个变量透明度形式响应鼠标事件。

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  • The application's "event loop" will send keyboard actions, mouse events and menu selections to this focus object.

    应用程序事件循环这个聚焦的对象发送键盘键盘动作鼠标事件菜单选择等行为

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  • Provides information about the mouse events and how to get current information and system Settings for the mouse.

    提供关于鼠标事件如何获取鼠标当前信息系统设置信息。

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  • Provides information about the order in which the mouse events occur and how the mouse events are raised within specific controls.

    提供关于鼠标事件发生顺序以及如何特定控件引发鼠标事件信息

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  • When we define a cursor, we need to define which pixel of the cursor is the pointer delivered to the user in the various mouse events.

    我们定义光标,我们需要定义光标那个象素投递用户各种鼠标事件的指针位置

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  • A relatively simple change to consider is specifying different keystrokes or mouse events to send to an application based on the window name.

    考虑相对简单更改根据窗口名称指定不同的击键鼠标事件然后发送给应用程序。

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  • There are many methods for sending synthetic keyboard and mouse events to applications that may prove useful if operating on other operating systems.

    如果其他操作系统运行那么可以使用多种方法合成键盘鼠标事件发送给应用程序

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  • Applications frequently lag behind in their interfaces for control, restricting their functionality to keyboard and mouse events through a lack of APIs.

    应用程序通常界面控制方面比较滞后由于API十分有限,应用程序功能被局限于键盘鼠标事件

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  • With an example login application and using the cnee tool to measure mouse events, learn how to add an additional layer of user-interaction requirements.

    通过示例登录应用程序使用cnee工具测量鼠标事件了解如何添加额外用户交互需求

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  • With the code demonstrated here, you can apply this next level of navigational system to any application through the use of synthetic keyboard and mouse events.

    使用本文演示代码可以通过合成键盘鼠标事件这种新一代导航系统应用任何应用程序。

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  • GWT provides Listener interfaces for mouse events, keyboard events, change events, and so forth, as well as several adapter and helper classes for added convenience.

    GWT鼠标事件键盘事件、修改事件提供了Listener接口提供了几个适配器助手,以获得更多方便。

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  • Then it's time to ask for listening for various mouse events (mousedown, mouseup, and click) on the shadow tree's rectangle — you'll see how to react to these later.

    接下来要求影像矩形监听各种不同鼠标事件(mousedownmouseupclick),后面看到如何响应这些事件。

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  • SVG supports all of the mouse events you expect but also has support for keyboard events -- even for specific key events, which is what I've chosen to demonstrate here.

    SVG支持所期望所有鼠标事件但是支持键盘事件,甚至还支持特定按键事件,最后一种情况就是选择在这里证实的情况。

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  • In addition, if the user does not appear to be using the computer (no keyboard or mouse events are occurring) then the system does not count this time towards the timeout.

    此外如果使用者并未使用电脑(没有发生任何键盘滑鼠事件),系统不会时间计算为逾时

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  • When a background window attempts to capture the mouse, the window receives messages only for mouse events that occur when the mouse pointer is within the visible portion of the window.

    后台窗口尝试捕获鼠标只有鼠标指针位于窗口可见部分时,该窗口才接收发生鼠标事件信息。

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  • Events are defined as mouse clicks, highlights, dragging, and so on.

    所谓事件就是鼠标单击突出显示拖动

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  • Mouse or keyboard events must always produce the same output.

    鼠标或者键盘事件必须显示相同输出结果

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  • It loads images, renders the display, responds to user actions (mouse and keyboard events), and controls the whole process of the game.

    加载图像渲染显示响应用户动作(鼠标键盘事件)控制游戏整个进程

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  • Documentation states that mouse wheel events propagate up the container hierarchy, but the bug prevents this from happening so you'll need to attach the listener to the button.

    文档声明鼠标滚轮事件向上传递容器层次结构错误导致这件无法发生,所以需要按钮增加个侦听器

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  • Documentation states that mouse wheel events propagate up the container hierarchy, but the bug prevents this from happening so you'll need to attach the listener to the button.

    文档声明鼠标滚轮事件向上传递容器层次结构错误导致这件无法发生,所以需要按钮增加个侦听器

    youdao

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