A classic example is mouse buttons.
一个典型的示例就是鼠标键。
You can switch mouse buttons if you are left-handed.
如果您习惯用左手,可以交换鼠标左右键功能。
From this panel, you can add or remove keys and mouse buttons to be accelerated.
在这个面板里,你可以肆意添加或者移除需要加快的键盘键位和鼠标按钮的。
The ability to differentiate between mouse buttons, keypad keys, and shift keys better.
更好地区分鼠标按钮、小键盘键和shift 键的功能。
And the AWT Robot is too low-level; it only knows how to click mouse buttons and press keys.
而且AWTRobot级别太低;它只知道如何单击鼠标按钮和按键。
After this, you are presented with a wireframe outline of the trackpad, and two mouse buttons.
之后,你会在屏幕上看到用线框出的一个轨迹板,以及两个鼠标按键。
All new key bindings module with additional support for joysticks, mouse buttons, and other hardware.
所有新的关键绑定模块额外支援游戏摇杆,滑鼠按钮,以及其他硬体。
You can switch mouse buttons if you are left-handed. Just double-click the mouse icon in Control Panel.
如果您习惯用左手,可以交换鼠标左右键功能。方法是双击“控制面板”中的“鼠标”图标。
If you use your thumbnails to click your mouse buttons instead of your forefingers, you get a much better result.
要是你用拇指来代替食指敲击鼠标键的话,效果会更好的。
The virtual desktops, multiple mouse buttons, and other features of a typical desktop are ill-suited for use on a small screen with a stylus.
虚拟桌面、多个鼠标按钮以及典型桌面的其他特性对于一个具有输入笔的小屏幕来说也并不适合。
If you're familiar with developing applications using a graphical user interface, you can imagine how it works: it's similar to mouse buttons that are pressed and released.
如果您熟悉使用图形用户界面进行应用程序开发的过程,您就能够想象出它是如何工作的:就如同鼠标上的按键被按下和释放一样。
Basically, Merlin adds the ability to differentiate between different versions of the same key (keypad and regular) and different sequences of keyboard keys and mouse buttons.
基本上,Merlin添加了区别同一键的不同版本(键区键和常规键)以及键盘键和鼠标按钮的不同次序的功能。
The user is searching, clicking buttons, filling out forms, making purchases, and generally keeping his or her hands on the keyboard and the mouse.
用户会搜索、点击按钮、填写表单、购买物品,通常是不停地操作键盘鼠标。
Many applications have buttons containing ICONS where the ICONS are changed as the button is selected or the mouse moved over the button.
许多应用程序都有包含图标的按钮,当按钮被选中或者鼠标移到按钮上时,按钮的图标会发生改变。
Obviously, in this example, buttons can have a default state, a mouse-over state, and a pressed state.
显然,在这个例子中,按钮可以拥有默认状态、鼠标悬停(mouse - over)状态和被按下(pressed)状态。
Displays ScreenTips when the mouse is held over toolbar buttons.
当鼠标在工具栏按钮上时显示屏幕提示。
Note that these are not limited to just buttons and such, but can be made to handle a mouse click on any div, span, and so on.
请注意,事件处理并不局限于按钮,还包括处理在任何div、span等上进行的鼠标单击。
The inventors of the mouse tried to figure out how many buttons to put on it, and they couldn't agree .
鼠标的发明者想要得出鼠标应该有多少按键,但他们没有达成一致意见。
Add a line by clicking one of the line buttons, and then use your mouse to draw the line on your plot.
通过点击直线按钮中的一个去添加一条直线,然后利用你的鼠标在你的图像中画出直线。
Practice clicking your mouse left button on the graphic buttons on this screen.
在该屏幕的图形按钮上练习单击鼠标左键。
Bitmaps are also used for displaying small images that must be drawn very quickly, such as ICONS, mouse cursors, and buttons that appear in application toolbars.
位图也用于必须被非常快地绘制的诸如图标,鼠标指针和出现在应用程序工具栏中按钮的小图像的显示。
You map each axis to two buttons on a joystick, mouse, or keyboard keys.
映射每个轴到操纵杆、鼠标或键盘键的两个按钮。
Use your mouse to move the pointer over these graphic buttons.
在该屏幕的图形按钮上练习单击鼠标左键。
Camera controls: to rotate the camera around a character, click and hold the left mouse button while moving the mouse left and right, or click the arrow buttons in the top left of the window.
镜头控制:通过左击按住鼠标左右移动人物,可以旋转模型镜头,或者单击窗口左上角的箭头按钮。
Practice clicking your mouse left button on the graphic buttons on this screen.
鼠标选中和点击的图片,按钮标题和标题队列。
This is the telephone, this is the receiver. These are the buttons. The mouse. This is the keyboard. Here we have CD's. This is the stapler, tape, monitor, CPU.
这时电话,这时话筒,这些是按键,鼠标,这是键盘,这里有CD,这是订书机,磁带,显示器,CPU。
It differentiates between stylus, finger, mouse and eraser, and supports multiple buttons devices.
它可以区分手写笔、手指、鼠标和橡皮擦,并支持多点触摸设备。
Use your mouse to move the pointer over these graphic buttons.
使用鼠标使指针在图片按钮上进行移动。
Use your mouse to move the pointer over these graphic buttons.
使用鼠标使指针在图片按钮上进行移动。
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