With the rapid increase of motion data, example-based motion synthesis technologies are the promising research field in human motion animation, where motion database ACTS as the key role.
随着运动捕获数据数量的日益增长,目前基于实例的运动合成技术成为人体动画的主流研究方向,运动库在其中扮演着核心的角色。
An intuitive way of measuring motion similarity is to use numerical comparison of motion data and is applied in a hit and reaction motion synthesis system.
检索时通过动作数据的数值比较定义动作的相似度比较直观,并应用在一个人体击打反应动作合成系统中。
An intuitive way of measuring motion similarity is to use numerical comparison of motion data and is applied in a hit and reaction motion synthesis system.
检索时通过动作数据的数值比较定义动作的相似度比较直观,并应用在一个人体击打反应动作合成系统中。
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