In the meantime, as the motion database becomes more and more huger, how to reuse the motion data is presented as a crucial problem for computer animation areal.
但是在获得越来越庞大的动作数据库的同时,对已有动作的重用也成为了目前计算机动画领域研究的重点。
Efficiently reuse existing motion data is one important way to solve this problem.
有效地重用既有数据就是解决这一问题的一种重要方法。
Efficiently reuse existing motion data is one important way to solve this problem.
有效地重用既有数据就是解决这一问题的一种重要方法。
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