Mesh mesh uniform, high tension strength, the amount of ink evenly, printing effect, long service life!
网纱网孔均匀、拉力强度高、过油墨量均匀、丝印效果好、使用寿命长!
Slow hand woven, uniform mesh, not suitable for large Volume production.
缓慢手工编织的,网孔均匀,不适合于大批量生产。
Dendrite growth has been simulated with the phase field method and finite difference schemes on a two dimensional rectangular domain with a uniform square mesh.
采用相场模型和有限差分方法,模拟了过冷纯金属熔体的枝晶生长,计算区域为二维正方形均匀网格。
Weaving speed is slow, the mesh is not uniform, not suitable for mass production.
手工编织速度慢,网孔不均匀,不适合大规模出产。
By comparing the least distance between subdivided control mesh and limit surface with rough machining allowance, the uniform subdivision depth was determined.
该算法以细分后的控制网格与极限曲面之间的最小距离和粗加工余量作比较,确定均匀细分次数。
The governing equations are discretized on uniform grids using the FiniteDifference method, and a double grid method is used for the mesh slice to save the time.
采用基于均匀网格的有限差分离散控制方程,为了节省时间,在网格剖分时还采用了双重网格法。
The results showed that MWI in cylindrical coordinates can be used to accurately calculate the numerical reflection error caused by different mesh increments in non uniform FDTD.
计算结果证明,当采用非均匀圆柱坐标系下FDTD法计算时,圆柱坐标系下网格波阻抗可以较准确地计算由于网格尺寸不同造成的数值反射误差。
With regard to an arbitrary planar region, we decompose it into relatively uniform triangular mesh to produce triangles as the unit for texture synthesis.
对于任意平面区域需剖分成较均匀的三角网格,以剖分得到的三角形作为基本的合成单元来进行合成。
The electromagnetic simulation based on Non-uniform FDTD mesh is a generalized and efficient method to solve many practical electromagnetic problems.
基于非均匀FDTD网格的电磁场模拟是一种解决诸多实际电磁场问题的通用、有效方法。
The electromagnetic simulation based on Non-uniform FDTD mesh is a generalized and efficient method to solve many electromagnetic problems.
基于非均匀FDTD网格的电磁场模拟是解决电磁场问题的一种有效方法。
In this paper, aiming at some special requirements of mesh simplification in reverse engineering, a non-uniform mesh simplification algorithm based on forcible constraint is presented.
文章针对逆向工程中的特殊简化要求,提出了一种强制约束下的非均匀网格简化算法。
Colliders do their best to match the scale of an object. If you have a non-uniform scale (a scale which is different in each direction), only the Mesh Collider can match completely.
碰撞器尽量匹配对象的比例。如果有一组不规则伸缩(每一维度上的比例都不相同),只能使用网格碰撞器才能完全匹配。
The half-edge mesh structure is a manifold boundary representation, useful for writing tools that rely on quick adjacency queries and a uniform orientation.
介绍,半边网格结构是一个多能的边界表示法,在编写快速边界邻接查询和统一定位方面的工具非常有用。
The half-edge mesh structure is a manifold boundary representation, useful for writing tools that rely on quick adjacency queries and a uniform orientation.
介绍,半边网格结构是一个多能的边界表示法,在编写快速边界邻接查询和统一定位方面的工具非常有用。
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