Except automatic generation quadtree method and interaction mapping method, few methods could generate quadrangle mesh.
除了全自动的改进四叉树法和交互的映射法,只有少数方法生成四边形网格。
A new montage mesh fusion method is proposed based on local harmonic mapping in this paper.
提出了一种基于局部调和映射的三维网格蒙太奇融合新方法。
Accordingly, a technique for automatic hexahedron mesh of rock-mass with complex structure was realized using multiply mapping mesh.
在此基础上,利用多重映射网格,实现了复杂构造岩体六面体网格剖分;
There are two problems when using mapping method to generate all quadrilateral meshes: one is difficulty of mesh transition; the other is low degree of automation.
利用映射法生成全四边形网格时存在两个问题:一是网格疏密过渡难,二是自动化程度不高。
The error of data mapping from forming simulation results to crashworthiness simulation model depends on mesh size. The bigger the mesh size is, the bigger the error.
从冲压成型结果向碰撞仿真模型映射数据的误差依赖于碰撞模型网格尺寸,尺寸越大映射过程产生的误差也越大。
The relevant techniques, including linear spring mesh model, muscle-based model and texture mapping are discussed in detail.
并详尽地介绍了线性弹性模型和肌肉模型的理论和构造以及纹理贴图等技术。
A novel method of quadrilateral partition on cloudy manifold triangular meshes is presented, which is based on algorithms of mesh simplification and harmonic mapping.
针对海量流形三角网格数据,提出了基于网格简化技术与调和映射算法的四边形网格生成新方法——映射法。
Applying a D-triangulation on the facial feature points, a precise and topological isomorphic mapping is established between 3d mesh and texture. The texture mapping with high quality can be obtained.
该方法对人脸特征点集做三角剖分,在纹理图像和三维网格之间建立了一个准确的拓扑同构映射关系,从而得到高真实度的纹理映射。
First you'll examine the available modeling techniques and then create a base mesh. You'll then incorporate UV mapping and virtual sculpting.
它结合了所有的方法介绍,首先,你审核现在的建模技术,然后创建一个基本的多边形,然后进行UV拆分并导入雕刻软件进行雕刻。
First you'll examine the available modeling techniques and then create a base mesh. You'll then incorporate UV mapping and virtual sculpting.
它结合了所有的方法介绍,首先,你审核现在的建模技术,然后创建一个基本的多边形,然后进行UV拆分并导入雕刻软件进行雕刻。
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