Memory interface is a very important link in the DSP system design of TI company.
DSP和外部存储器接口是TI公司的DSP系统设计中的重要环节。
Like the memory interface, the other two interfaces are also based on Rambus technology.
与内存接口类似,其他两个接口也是基于Rambus技术的。
The S5PV210 is packaged in a 0.65mm pitch, 17x17mm2 FBGA package with a high performance 2-channel 32-bit DDR2 memory interface.
S5PV210处理器则采用0.65 mmpitch值的17x17平方毫米fbga封装,内部并集成了双通道32bit DDR2内存接口。
At the bottom of the blurred diagram are what looks like 6 MCs, which confirms the 384-bit memory interface we reported earlier.
在模糊图的底部是什么像6管委会,这印证了384位内存接口,我们曾报道外观。
The half-height Quadro 600 covers the "entry level" with 96 stream processors, 1GB of DDR3 RAM, a 128-bit memory interface, and a $199 MSRP.
而Quadro600则定位于“入门级”,内含96个流处理器,1GBGDDR3显存,128bit显存位宽,建议零售价199美元。
The memory interface connects XDRAM chips, which currently is the fastest available memory technology, substantially faster than current DDR or DDR2 interfaces.
内存接口连接xdram芯片,它是目前速度最快的一种内存技术,速度远比目前的DDR和DDR2接口更快。
This high-speed data acquisition card designed is based on PCI bus and have high capacity memory interface. It combines high-speed date acquisition and high capacity real-time memory.
为此,本文设计了一款基于PCI总线且具备可扩展大容量存储设备接口的高速模拟信号采集卡,将高速数据采集和大容量实时存储结合在一起。
Both these modification levels made dramatic improvements on the memory footprints and the user interface.
这两个修改级别在内存占用和用户界面方面做了很大的改进。
The framework responds to events on the interface in ways that affect the model, and all of this happens in the same memory space on the workstation.
框架可通过多种会影响模型的方式对界面上的事件作出响应,所有这些响应都是在工作站上的同一内存空间中完成的。
The graphical user interface provides browsing capabilities for verifiing suspected memory leak regions, and for understanding the data structures that comprise these leaking regions.
图形用户界面提供浏览功能,以便验证可疑内存泄漏区域和了解组成这些泄漏区域的数据结构。
The new native user interface also uses much less memory than the previous version, and resolves some performance and latency problems.
新的原生用户界面也比原来的版本减少了内存占用,解决了一些性能和潜在的问题。
It is possible that the evaluators can gain additional insights by revisiting parts of the running interface rather than relying on their memory and the written problem descriptions.
评估者通过再次访问部分实际的界面,而不是依靠他们的记忆或者对可用性问题的书面描述,很可能会获得一些额外的领悟。
To further minimize memory requirements, create scripts for load management using the user interface.
为了进一步最小化内存需求,使用该用户界面为负载管理创建脚本。
It would also mean a native client interface could be provided suitable for whatever the target-client game platform is, and reduce the memory and processing costs within the game code.
这也将意味着可能提供一种本地客户端接口,可适合于任何的目标客户的游戏平台,并降低游戏代码中的内存和处理花费。
Note that this covers the kernel and the user space interface, but the next section explores some of the other memory APIs.
请注意,这涉及内核和用户空间接口,而下一部分将研究其他的一些内存api。
Physical parameters range from the temperature of CPUs, utilization of memory and file system, interface utilization, and voltage reading, among other physical values.
物理参数包括CPU温度、内存与文件系统利用情况、接口利用、电压读数,以及其他物理值。
Import the required content libraries and save the model. To maximise available memory at this point exit the application and re-open the project via the user interface.
导入所需的内容库然后保存模型,为了最大化可用内存,此时退出应用程序然后通过用户界面重新打开该项目。
This is a heavyweight offline memory leak analysis tool that incorporates multiple existing heap dump analysis tools into a single user interface.
这是一个重量级脱机内存泄漏分析工具,它将多种现有堆转储分析工具整合在单一用户界面中。
After defining variables and checking to see if the video interface is available, a display surface is initialized that USES hardware video memory.
定义变量且检查视频接口是否可用之后,使用硬件视频内存的显示表面初始化。
The system may include a processor, a memory, and an interface.
该系统将包含一个处理器、一个存储器和一个操作界面。
To the programmer, these constraints mean a heavy (both in terms of memory use and interface size) and unwieldy API that can be hard to learn and frustrating to use.
对于程序员,这些约束意味着庞大(在内存占用和接口大小方面)的和难掌握的API,学习和使用都很难。
This is a simple procedure to free up the memory allocated by the runtime to the interface ID vector structure.
这个简单的例程释放运行时分配给接口id向量结构的内存。
Although memory management may appear trivial, a properly designed interface can produce code efficiency, simplicity, and portability -- none of which may be achievable otherwise.
尽管内存管理看起来可能无足轻重,但是恰当设计的接口能够产生高效、简单和可移植的代码 ——这其中每个特性都需要进行内存管理才能实现。
Consequently a good guideline is to consider each warehouse object requires 15mb of memory when loaded into the Adaptive warehouse graphical user interface.
因此,一个好的准则是,当加载到AdaptiveWarehouse图形化用户界面时每个数据仓库对象需要考虑15MB内存。
If your system spends most of its time serving up Web applications, then you can turn off the overhead of the graphical interface and use that memory and CPU for your service.
如果您的系统主要任务是提供Web应用,那么您可以停掉图形界面,而将其所用的内存和CPU资源用于您的服务。
COM specifies that any interface must follow a standard memory layout, which is the same as the C++ virtual function table (see Rogerson96 in Resources).
COM指定任何接口都必须遵循一个标准的内存规划,这与 C++ 的虚拟函数表(请参阅 参考资料中的 Rogerson96)相同。
Each CUDA-capable GPU node includes local DDR3 SDRAM as well as a 16-lane PCI Express? gen2 interface to the system backplane, providing maximum data throughput direct to GPU memory.
每个CUDAGPU节点包括本地的DDR3SDRAM以及一个16通道PCI二代系统的背板接口,直接向GPU内存提供最大的数据流量。
By combining more subject areas together it is possible to exhaust available virtual memory used by the Adaptive Warehouse graphical user interface.
结合更多主题领域可能会耗尽adaptiveWarehouse用户界面所用的虚拟内存。
Prints the memory state of size bytes starting at memory address (addr), as explained previously in the Application programming interface section.
打印开始于内存地址 (addr)的字节Size的内存状态,正如先前在应用程序编程接口部分所解释的那样。
While XML: : LibXML has a SAX interface, it remains a DOM parser, so it reads an entire document into memory and then offers an event-oriented interface to it.
虽然XML:LibXML提供了SAX接口,但仍然是一种DOM解析器,因此要把整个文档都读入内存然后再提供面向事件的接口。
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