• Which memory area should we create these objects in?

    我们应该在哪个存储区域创建这些对象?

    youdao

  • This memory area is not anonymous .

    因此,数据段的内存区域并不是匿名的 。

    youdao

  • FCM buffers are allocated from this memory area.

    而FCM缓冲区也是从该内存区域分配的。

    youdao

  • But which memory area should we create these objects in?

    但应在哪个存储区内创建这些对象呢?

    youdao

  • DB2 needs a contiguous address space for the Shared memory area.

    DB 2需要一个连续的地址空间来作为共享内存区域。

    youdao

  • The BSS memory area is anonymous: it does not map any file.

    BSS内存区域是匿名的:它不映射任何文件。

    youdao

  • All threads have an initial memory area that's used for the thread's lifetime.

    所有线程都有一个初始存储区,将在该线程的生命周期中使用。

    youdao

  • Prior to finalizing the memory area, the finalizing thread may have acquired locks.

    在终结内存区域之前,终结线程可能获取了锁。

    youdao

  • Draw function copies the source pixel memory area into the destination memory area.

    绘制函数将源像素内存区复制到目标内存区。

    youdao

  • By using primitive values on the stack, we can do work without using the current memory area.

    通过使用栈上的原始值,我们就可以在不使用当前存储区的前提下完成工作。

    youdao

  • The SGA is a Shared memory area that contains data and control information for the instance.

    SGA是一个共享内存区域,包括了实例的数据和控制信息。

    youdao

  • The grid technology is playing the huge role in the high performance memory area of technology.

    网格技术在高性能的存储技术领域发挥着巨大的作用。

    youdao

  • Storage test: Study how the memory was stored either in the resident memory area or on the disk.

    存储测试:研究物理内存和虚拟内存的存储情况。

    youdao

  • Internally, it starts a short-lived RealtimeThread in the supplied memory area to execute the Runnable.

    在内部,它在所提供的存储区内启动一个短期的RealtimeThread,从而执行Runnable。

    youdao

  • A private memory area within the SPU called the local store (the size of this area on the PS3 is 256k).

    SPU中的一个私有内存区域,称为本地存储(PS 3上这个区域的大小是256k)。

    youdao

  • More rules define when the objects in a scope memory are finalized and when the memory area can be reused.

    更多的规则定义了作用域内存中的对象何时终结,以及何时可以重用内存区域。

    youdao

  • Memory allocated to a memory area Each memory area created by an application is allocated with a requested size.

    分配给内存区域的内存应用程序创建的每个内存区域会被分配所申请的内存大小。

    youdao

  • To ensure the integrity of the heap and the immortal memory area, the RTSJ defines rules for using scoped memory.

    为确保堆和不朽内存区域的完整性,RTSJ定义了使用作用域内存的规则。

    youdao

  • One purpose of the shared memory area is to act as a buffer, minimizing the necessity for further reads from disk.

    共享内存区域的一个作用是充当缓冲区,以减少对磁盘的读操作。

    youdao

  • It will also allocate a private memory area called PGA, where it stores what is private to the process and to the session.

    数据库也会为服务器进程分配私有的内存空间,这块空间叫做PGA(程序全局区),那里存放着私有的进程和会话信息。

    youdao

  • All UNIX-like systems support user processes; each process has its own separate memory area, normally untouchable by other processes.

    所有类- Unix系统都支持用户进程;每个进程都有自己的内存空间(其他进程通常无法访问)。

    youdao

  • The size of the private sort memory area is unrestricted. The SHEAPTHRES parameter is applied differently for private and shared sorts

    私有排序内存区的大小是不受限制的。

    youdao

  • The virtual memory area (VMA) pointer needs to be added in as the first parameter followed by the usual four parameters (start, end, size, and protection flags).

    虚拟内存区域(VMA)指针要作为第一个参数,然后是四个常用的参数(start,end,size和protection标记)。

    youdao

  • The current memory area is consumed only by object allocations, so one approach to memory management is to use only a fixed number of objects or avoid them altogether.

    当前存储区仅被对象分配消耗,因此内存管理的一种途径就是仅使用固定数量的对象,或者完全避免使用对象。

    youdao

  • Pathfinder contained an "information bus", which you can think of as a Shared memory area used for passing information between different components of the spacecraft.

    探路者号上有一个“数据总线”,可以理解为一块共享内存,用于不同组件之间传递信息。

    youdao

  • An IllegalAssignmentError can be introduced when it isn't known which memory area an object is allocated from, or where on the scope stack a particular scope is located.

    当不知道从哪个内存区域分配对象或者特定范围位于范围堆栈上的何处时,可能发生IllegalAssignmentError。

    youdao

  • You can implement the proposed model using standard RTSJ scopes and the immortal memory area. Scopes are used to support objects with the defined lifetimes, as indicated in Table 3

    您可以使用标准的RTSJ 作用域和不朽内存区域实现前面提出的模型。

    youdao

  • The described conversion is straight-forward and can be done in-place, i.e. the memory area holding the WKT string is modified directly to transform it to a valid SVG element string.

    上述转换非常简单,可以一次完成,即,直接修改存放wkt字符串的存储区,将其转换为一个有效的SVG元素字符串。

    youdao

  • To ensure the integrity of references between objects, the RTSJ defines rules that govern how objects in one memory area (heap, immortal, or scope) can refer to objects in other memory areas.

    为了确保对象之间引用的完整性,RTSJ定义了管理一个内存区域(堆、不朽内存、作用域内存)中的对象如何引用其他内存区域对象的规则。

    youdao

  • To ensure the integrity of references between objects, the RTSJ defines rules that govern how objects in one memory area (heap, immortal, or scope) can refer to objects in other memory areas.

    为了确保对象之间引用的完整性,RTSJ定义了管理一个内存区域(堆、不朽内存、作用域内存)中的对象如何引用其他内存区域对象的规则。

    youdao

$firstVoiceSent
- 来自原声例句
小调查
请问您想要如何调整此模块?

感谢您的反馈,我们会尽快进行适当修改!
进来说说原因吧 确定
小调查
请问您想要如何调整此模块?

感谢您的反馈,我们会尽快进行适当修改!
进来说说原因吧 确定