Glyph of Crusader Strike: Now reduces mana cost by 20% instead of increase damage on stunned and incapacitated targets.
十字军打击铭文:现在减少20%的法力消耗,代替原先提高对昏迷和瘫痪目标的伤害。
Details about how it is acquired are sparse, but there are some actions that increase social experience, including giving resources to mana fountains.
至于它如何获得的信息暂时还是比较少,但是有一些行动可以增加社交经验,包括往力量之泉中添加资源。
Potion Injectors now increase the amount gained by 25% when used by engineers. Quantity produced by recipes for Runic Healing and Mana Injectors has been increased.
工程师使用药水注射器能提高25%的效果。通过配方制造的治疗药水注射器和法力药水注射器数量增加。
With that advantage, Flash Heal and Greater Heal become viable casts, and thus the points spent to increase Spell Damage, Mana, and Spirit.
有了这个优势,快速治疗,强效治疗成为可行的读条法术,因此,提高法术能量,法力值和精神是必要德。
UNIQUE Passive: Each time your Champion attacks or uses an Ability, their Maximum Mana will increase by 4 Mana (2 for attacks). Bonus caps at 1000 mana.
唯一被动:每当攻击1次,最大魔法值增加2点,每释放1次技能,最大魔法值增加4点,最多增加1000点魔法。
"Alchemist's Stone" will no longer increase healing and mana gained from items which are not potions.
炼金师之石不再增加治疗药水和法力药水以外的物品提供的生命和法力恢复值。
The amount of mana regained will increase as the Hunter's percentage of mana remaining decreases.
现在毒蛇守护所回复的法力量随猎人剩余法力值的减少而增大。
Not only will this garner you SXP, but it will increase the area that is affected by the mana fountain for your side.
这不仅可以增加您的社交经验,而且它不定期会提升力量之泉所属方的力量。
Not only will this garner you SXP, but it will increase the area that is affected by the mana fountain for your side.
这不仅可以增加您的社交经验,而且它不定期会提升力量之泉所属方的力量。
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