One of the fundamental philosophies we have had throughout the development of World of Warcraft is to remove overly frustrating elements from other MMORPGs and make the game fun.
我们在开发魔兽世界过程中的一个基本理念就是除去其他MMORPG中产生过度挫折感的元素,使得游戏充满乐趣。
One of the fundamental philosophies we have had throughout the development of World of Warcraft is to remove overly frustrating elements from other MMORPGs and make the game fun.
我们在开发魔兽世界过程中的一个基本理念就是除去其他MMORPG中产生过度挫折感的元素,使得游戏充满乐趣。
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