The luaL_loadbuffer() function compiles a script into Lua code; if there is a syntax error, this is where the failure is observed.
luaL_loadbuffer()函数将一个脚本编译成Lua代码。如果有语法错误,从这里可以观察到失败。
The third, and most flexible, is to mix and match these approaches, using Lua to script some actions, and code in C to manage others.
第三种方式,也是最灵活的方式,是混合上述两种方式,使用Lua脚本编写一些动作,而用C代码管理其他部分。
With Lua, the development cycle is more akin to "Code, Build, Run, Script, Script, Script...".
使用Lua,开发周期就非常类似于“编码、编译、运行、编写脚本、编写脚本、编写脚本…”。
The following trivial LUA script accepts two parameters: the name of a key and a multiplier value.
下面简单LUA脚本接受两个参数:一个关键的名称和一个乘数的值。
The following trivial LUA script accepts two parameters: the name of a key and a multiplier value.
下面简单LUA脚本接受两个参数:一个关键的名称和一个乘数的值。
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