The explosion Prefab contains a Particle System, a light that fades out over time, and a script that applies damage to surrounding GameObjects.
这个爆炸预置包含一个粒子系统,一个随时间推移淡出的光源,和一个将破坏施加到周围游戏物体上的脚本。
The exterior light on the meshed facade fades in and out slowly.
外部的光线随着网状的表面淡入淡出。
The exterior light on the meshed facade fades in and out slowly.
外部的光线随着网状的表面淡入淡出。
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