• The method applied space objects bounding box tracking algorithm to reduce the amount of light, and improved ray casting algorithm to speed up the rendering speed.

    方法利用物体空间包围算法减少追踪光线数量加快绘制速度

    youdao

  • Based on a method of bi-directional light tracking, it works out the best length of lamp-source and the distribution of lamp on the screen with this lamp-source.

    采用射线跟踪,通过模拟计算得到优光源长度最优长度时,在前测试屏上照度分布

    youdao

  • Based on a method of bi-directional light tracking, it works out the best length of lamp-source and the distribution of lamp on the screen with this lamp-source.

    采用射线跟踪,通过模拟计算得到优光源长度最优长度时,在前测试屏上照度分布

    youdao

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