It's hard to kill him with 6 SEC silence, but a good player can manage it when it's on cooldown.
6秒的沉默虽然会让人很难杀死他,但一个好的选手能在他技能还在冷却的时候去击杀他。
These maps support different missions and a wide range of native monsters, which a player must respectively complete and kill in order to get a higher rank.
这些贴图支持不同的任务和很多当地怪兽,玩家必须各自地完成任务并杀死怪物来取得更高的级别。
A player moving through the streets of New York to kill something or other might see a DHL truck or a billboard.
一位玩家如果正朝纽约大街移动企图破坏某个设施,他或许能够看到一辆敦豪快递的卡车或者是一个广告牌。
Can open Cow Level Portal even when player have kill the Cow King in that difficulty.
就算在那个难度已经杀了母牛之王也可以打开奶牛关入口。
The obvious difference is that only real plagues kill real people, though the permanent loss of a character can be a traumatic experience for an enthusiastic player, and one he will try hard to avoid.
明显的差异是,只有现实中的瘟疫才能致死现实中的人,尽管游戏人物的持续不断的死亡是热情洋溢的玩家的伤痛经历,而且他也会尽力避免。
Describe enemies or monsters in the world or whomever the player is trying to defeat. Naturally this depends heavily on your game idea but generally games are about trying to kill something.
描述世界中玩家要对抗的敌人或怪物。自然,这些与你的游戏设计思想本身有很大关系。但是,通常来说,所谓游戏,就是让玩家试着杀掉某些东西。
Although the player is OK, become the soul of a deceased person through kill and reviving his part will avoid, but player still likelihood, often be willing to be affected again even.
虽然玩家可以通过杀死和复活自己的角色来避免成为亡灵,但是玩家仍可能,甚至常常愿意再次感染。
When you combine speed with endless power and endless health, really, the only way you can challenge that player is to kill them.
当把游戏角色的速度与他们的能力以及生命值相结合,能挑战玩家的方式就只剩下杀死这些角色了。
Get a 20 player kill streak in Quick or Competitive play.
在快速或竞技比赛中连续消灭20个玩家。
Tips Get a 20 player kill streak in Quick or Competitive Play.
在单场快速或竞技比赛中,使用“秩序之光”的传送面板传送20名玩家。
Kill 7 different enemy avatars in an 8-player Mutiplayer match without being killed, where each of them is different than your avatar.
在一个8人的多人游戏模式下杀死7种不同的敌人化身并不被打死,每一个化身都要与你的化身不同。
Twilight Vanquisher - Participated in the realm first Sartharion the Onyx Guardian kill (25 player).
暮光防御者-参与伺服器第一个击杀玛瑙卫士赛瑟里安(25人模式)。
If player misses kill zone, injured deer will run away, requiring player to track it.
如果不能一枪毙命,受伤的鹿会跑开,你就要跟踪追击了。
If player misses kill zone, injured deer will run away, requiring player to track it.
如果不能一枪毙命,受伤的鹿会跑开,你就要跟踪追击了。
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