An algorithm for the isoprobability function of killing is also given, and ways of approaching the drag coefficient of fragments are discussed.
还给出了等杀伤概率曲线函数的算法,并讨论了破片阻力系数的取值问题。
An algorithm for the isoprobability function of killing is also given, and ways of approaching the drag coefficient of fragments are discussed.
还给出了等杀伤概率曲线函数的算法,并讨论了破片阻力系数的取值问题。
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