• The results of trial application to synthetic data and real seismic records show that the new interpolation algorithm is very fast, effective and easy to implement.

    合成数据及实际地震记录的试处理结果表明,这种新的内插算法非常快速、有效,且易于实施。

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  • Use interpolation algorithm to achieve a smooth dogleg.

    使用插值算法,实现折线的平滑。

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  • The intermediate frames may be produced by interpolation algorithm.

    过渡帧用插值算法得到。

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  • In order to speed up, a discrete bilinear interpolation algorithm is proposed.

    为提高其计算速度,提出了离散化双线性插值算法。

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  • Gathers and analyses the primitive drill hole data of the interpolation algorithm.

    采集与分析插值算法的原始钻孔数据。

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  • It presents an improved edge-preserving interpolation algorithm based on solving PDE.

    介绍了一种改进的PDE边缘保持图像插值算法。

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  • Angle domain signals are resampled from time domain signals through using interpolation algorithm.

    对等时间间隔采样的齿轮箱振动信号,利用插值算法实现角域重采样。

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  • This paper presents a new interpolation algorithm, which is based on the content division of images.

    本文以图像内容分割为基础,提出了一种插值新算法。

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  • In this paper, the process of mapping clouds, with the fractal interpolation algorithm, is presented.

    在此给出了分形插值算法绘制云彩的实现过程。

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  • Represents a computer data sampling interpolation algorithm based on modern numerical control system.

    提出一种基于现代数控系统计算机数据采样插补算法。

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  • A statistical interpolation algorithm used for restoring bi-images of half pixel offset is introduced.

    提出一种统计插值算法,用于半象元错位双幅图像的复原计算。

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  • Based on the basic principle of point by point comparison, a new interpolation algorithm is presented.

    基于计算机数控系统中逐点比较法的基本思想,提出一种新的插补算法。

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  • Established the landform model by distance power inverse ratio method and fractal interpolation algorithm.

    利用距离幂反比法加分形插值算法建立了地形模型。

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  • An image interpolation algorithm based on max-relativity of multiple directions is presented in this paper.

    提出了一种基于图像多方向最大相关性的数字图像插值算法。

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  • Aiming at multi-axis control in logarithmic curves, an odd-even steps interpolation algorithm was designed.

    针对对数曲线的多轴联动控制,设计了奇偶步插补算法。

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  • This paper proposes a color interpolation algorithm after a discussion on the garment effect simulation CAD.

    该文在讨论了试衣效果CAD的基础上,提出了一个颜色插值算法。

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  • A adaptive control interpolation algorithm based on motion detection is presented to process de-interlacing.

    对去隔行处理采用基于运动检测的自适应控制内插算法。

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  • In order to solve the problem, the paper introduces a shape-based 3d image matching interpolation algorithm.

    为解决这一问题,文中提出一种基于形状的三维图像匹配插值算法。

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  • Result According to the property of volume data, an effective and flexible tri linear interpolation algorithm was proposed.

    结果针对体数据的特性,提出了一种高效灵活的三线性插值算法。

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  • A motion adaptive frame interpolation algorithm for progressive frame rate conversion of digital video systems is proposed.

    本文提出了一种运动自适应的帧内插算法,可以用于逐行扫描的数字视频系统中做帧速率转换。

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  • An interpolation algorithm of circular arc in an arbitrary plane was provided, and its feasibility was verified using language c.

    本文还提出了一种可插补空间任意圆弧的插补算法,并用C语言进行了可行性验证。

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  • Based on the vector equation, a real time interpolation algorithm for the cubic parametric spline curve in CNC systems is proposed.

    根据三次参数样条曲线的矢量表示方法,导出了一种CNC系统中样条曲线的实时插补算法。

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  • The realized results show that the bilinear interpolation algorithm and its hardware realizing modules achieve the desired results.

    应用结果表明,双线性插值算法及其硬件实现模块达到了预期的效果。

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  • The hardware structure and the software design were introduced, and the straightline interpolation algorithm was described in detail.

    介绍了整个系统的硬件构成和软件设计流程,并详细阐述了直线插补算法。

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  • An image interpolation algorithm based on image edge information can be elicited from dividing image into no-edge areas and edge areas.

    通过将图像分为非边缘部分和边缘部分,得出了一种基于图像边缘信息的图像插值算法。

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  • On the basis of fundamental pixel processing algorithm, this paper presents a fast smooth interpolation algorithm based on look up table.

    本文在基本的像素处理算法的基础上,提出了一种基于查找表的快速平滑插值算法。

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  • Comparing with the equidistant linear interpolation algorithm, the algorithm effectively reduces data storage space of interpolation table.

    相对于等距离线性插值算法,最佳非等距线性插值算法可以有效降低插值表的数据存储空间。

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  • It is discovered that the interpolation error can be greatly decreased by considering the curvature of the curve in interpolation algorithm.

    从分析中发现,在插补算法中加入对曲线曲率的考虑,可以减小插补的弓高误差。

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  • It is discovered that the interpolation error can be greatly decreased by considering the curvature of the curve in interpolation algorithm.

    从分析中发现,在插补算法中加入对曲线曲率的考虑,可以减小插补的弓高误差。

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