• The interface mapping editor opens.

    接口映射编辑器随即打开。

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  • Figure 7 shows how we would construct an interface map using the interface mapping editor.

    图7显示了如何使用接口映射编辑器来构造接口映射。

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  • At the top of the interface mapping editor, you connect operations of the interface on the left to operations of the interface on the right.

    在接口映射编辑器的顶部,您将左侧接口的操作连接到右侧接口的操作。

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  • The add Wire dialog box, which you see in Figure 26, opens so that you can choose to create an interface mapping or add the appropriate interface to the import.

    此时会打开如图26所示的AddWire对话框,以便您可以选择创建接口映射,或者向该导入添加适当的接口。

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  • You can map operations and input and output messages between a set of interfaces through a drag-and-drop, graphical mechanism using the interface mapping editor.

    使用接口映射编辑器,可以通过图形机制并通过拖放操作在一组接口之间映射操作和输入与输出消息。

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  • The assembly editor asks you if you want to create an interface mapping between the source and target nodes (the nodes being the reference and the component, respectively).

    组装编辑器询问您是否希望在源和目标节点(分别代表引用和组件的节点)之间创建接口映射。

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  • As already mentioned earlier, the connectivity logic is responsible for content-based service endpoint selection, and for data or interface mapping to call the selected endpoint.

    正如前面提到的,连接性逻辑负责基于内容的服务端点选择,并负责调用所选端点的数据或接口映射。

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  • In the JAX-RPC mapping file, this is represented as a service-interface-mapping element.

    在JAX - RPC映射文件中,这表现为一个service - interface - mapping元素。

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  • In the JAX-RPC mapping file, this is represented as a service-interface-mapping element.

    在JAX - RPC映射文件中,这表现为一个service - interface - mapping元素。

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