• This energy here is very simply the energy of the initial state minus the energy of the final state.

    很简单的,这个能量等于初始能量减去末能量。

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  • Start in an initial state.

    在初始状态中启动。

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  • This is the initial state.

    这是初态。

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  • Build queues and topics in their initial state.

    构建初始状态的队列和主题。

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  • BInitialState is the initial state of the event object.

    bInitialState是这个事件对象的初始状态。

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  • One of the states must be designated as the initial state.

    其中的一个状态必须要被指派为初始状态。

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  • The initial state of this request is Unprocessed (in process).

    请求的初始状态是Unprocessed (Inprocess)。

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  • Generate an initial state chart from package sequence diagrams.

    从包序列图表生成一个初始状态表。

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  • The state machine's initial state must have a single outgoing transition.

    状态机的初始状态必须具有单一传出转换。

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  • InitialState1 state is an initial state that is indicated by the green circle icon.

    InitialState1状态是初始状态,由绿色圆形图标表示。

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  • As you might guess, the initial state is the state in which a state machine starts.

    正如您可能猜测到的,初始状态是一个状态机开始时所处的状态。

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  • When overridden in a derived class, sets the encoder back to its initial state.

    在派生类中重写时,将编码器设置回它的初始状态。

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  • The first method in Listing 7 sets the initial state, updating an existing ActiveRecord column.

    清单7中的第一个方法设置了初始状态,更新已有的ActiveRecord列。

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  • The four-body entanglement changes with the initial state of the system and detuning degree.

    并且四体纠缠随着系统的初始态和失谐量的变化而变化。

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  • The four - body entanglement changes with the initial state of the system and detuning degree.

    并且四体纠缠随着系统的初始态和失谐量的变化而变化。

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  • The initial state and the shell consist of some functional modules installed and removed easily.

    初始状态和外壳由一些易于装卸的功能模块组成。

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  • Since this is where the state machine starts, every state machine must have exactly one initial state.

    由于这是状态机启动的位置,因此每个状态机均必须有一个确切的初始状态。

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  • Unfortunately, the browser might have reloaded the page to its initial state, often resulting in lost changes.

    不幸的是,浏览器很可能将页面加载为初始状态,经常丢失所有的更改。

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  • Cases typically move from an initial state, such as New, to intermediate states representing progress of the case.

    案例通常从一个初始状态(比如new)开始,依次转移到代表案例处理进度的各个中间状态。

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  • A process in which the final state of the system is the same as the initial state is called a cyclic process.

    若在一过程中,体系的终态和始态相同,则称此过程为循环过程。

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  • An application that operates like a "batch job" sets up its initial state and loads the data on which it will operate.

    类似“批作业”的应用程序初始化状态并加载要处理的数据。

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  • The key of this method is to apply the state transfer matrix between the initial state and the end state for iteration.

    这种方法的关键是利用初始状态到终极状态的状态转移矩阵进行迭代。

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  • There can only be one transition out of the initial state, and the operation specified for this transition should only be used this once.

    初始状态传出的转换只能有一种,而且为此转换指定的操作只应使用这一次。

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  • The compiler puts the variable somewhere in memory and treats whatever bit pattern was in that memory as the variable's initial state.

    编译器把该变量放到内存中的某个位置,而把这个位置的无论哪种位模式都当成是变量初始的状态。

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  • Two learning laws with initial state learning and random initial states are proposed, and their convergence and robustness are proved.

    讨论了具有初态学习和任意初态两种情况下的迭代学习律的收敛性和鲁棒性问题。

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  • These methods will cancel any running timers, delete the tooltip if one has been created, and return the finite state machine to its initial state.

    这些方法将取消任何正在运行的计时器,如果已经创建了工具提示,就删除它,并将有限状态机返回到初始状态。

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  • If the initial state property of the listener port is started, the application server starts this listener port when the application server starts up.

    如果侦听器端口的initial state属性是started,则应用服务器在启动时将启用此侦听器端口。

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  • The stateless execution of a task is to ensure that input to the task is the initial state and all final state related information is present in the output.

    任务的无状态执行是为了保证任务的输入是初始状态,而所有与最终状态相关的信息都会存储在输出中。

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  • For example, in the initial state of Inactive, the only expected event is mouseover, so you can define a function to handle that situation, as shown in Listing 9.

    例如,在Inactive的初始状态中,可能出现的惟一事件是mouseover,所以可以定义一个处理此情况的函数,见清单9。

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  • For example, in the initial state of Inactive, the only expected event is mouseover, so you can define a function to handle that situation, as shown in Listing 9.

    例如,在Inactive的初始状态中,可能出现的惟一事件是mouseover,所以可以定义一个处理此情况的函数,见清单9。

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