To assign different animation clip to every particles, inside the Instance menu set up opportunely the Object Index attribute.
为了分配不同的动画修剪到每个粒子,在例证菜单里建立恰好地物体索引属性。
To assign different animation clip to every particles, inside the Instance menu set up opportunely the Object Index attribute.
为了分配不同的动画修剪到每个粒子,在例证菜单里建立恰好地物体索引属性。
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